In this episode the hosts explore Chaosium’s Rivers of London RPG: discussing the setting, magic system, and character creation. They introduce three new investigators—a paramedic magician, a holy compliance officer, and a dilettante hedge wizard—and outline a gallery-based mystery involving a haunted sculpture. The episode covers rules impressions, spell mechanics, and scenario seeds for future play.
00:00:00 --> 00:00:15 Music.
00:00:15 --> 00:00:19 Hello welcome to the real point chain this is adam and today we're going to
00:00:19 --> 00:00:24 be doing a roll-up for the chaosium property of the rivers of london which is
00:00:24 --> 00:00:28 actually based on a novelization series,
00:00:29 --> 00:00:34 and joining me today are my two good friends in discord order hi this is brownie
00:00:34 --> 00:00:37 i don't know what i'm going to be playing yet because this is a roll-up and
00:00:37 --> 00:00:41 hi everybody this is david i am in the same boat as Brownie.
00:00:42 --> 00:00:46 I'm just happy to be here. Which absolutely fits because we're playing Rivers
00:00:46 --> 00:00:49 of London, and apparently that is based on the water.
00:00:51 --> 00:00:52 I've been to London and I've seen
00:00:52 --> 00:00:57 a river, so I feel like I'm the most knowledgeable of this here. Oh no.
00:00:58 --> 00:01:02 I have also been to London, and the part of town I stayed in was called Bayswater,
00:01:02 --> 00:01:07 and we knew that we were home at night on the underground when it started smelling like Bayswater.
00:01:08 --> 00:01:10 That's London and water.
00:01:11 --> 00:01:16 Ooh. You know what? I may have to see this to you because I stayed next to where
00:01:16 --> 00:01:17 they had the Olympics at one point in time.
00:01:18 --> 00:01:24 Ooh, fancy. Oh, yeah, you know it. Now, I do want to take a moment to thank Chaosium for this here.
00:01:25 --> 00:01:29 Saw the property. It's apparently been out for a couple years here,
00:01:29 --> 00:01:31 but I finally noticed the property.
00:01:31 --> 00:01:34 I reached out to them and told them that what we do here on the Real Point Exchange
00:01:34 --> 00:01:40 for our row-ups and all that, and they very graciously sent us a PDF review copy.
00:01:41 --> 00:01:46 So I would like to thank them for doing that. That makes, not only does it make
00:01:46 --> 00:01:49 our job easier and we don't have to dip into personal finances to get these
00:01:49 --> 00:01:52 properties here, but it's just really nice to have that support.
00:01:53 --> 00:02:00 So thank you, Chaosium, so much for providing us the copies of Rivers of London.
00:02:00 --> 00:02:05 And yeah, we wouldn't be doing it now if it wasn't for you. So, thank you so much.
00:02:06 --> 00:02:12 I think we have kind of hinted to this beforehand in our introductions that
00:02:12 --> 00:02:20 not a lot of us have any background information on the River London novel series by Ben,
00:02:20 --> 00:02:22 I believe it's pronounced Aaronvich,
00:02:22 --> 00:02:24 if I mispronounce it, I do apologize.
00:02:25 --> 00:02:29 So, pretty much a consensus, right guys? None of us know what's going on?
00:02:30 --> 00:02:33 Not one bit. I know that it involves investigators.
00:02:34 --> 00:02:37 I know that the cover of the book has a gentleman tipping his fedora at someone.
00:02:39 --> 00:02:43 And there are dogs, lots of dogs. Other than that, no.
00:02:43 --> 00:02:48 To put my cards completely on the table, the first that I have actually heard
00:02:48 --> 00:02:53 of Rivers of London as a product was this morning. So...
00:02:54 --> 00:02:59 I know absolutely nothing about this other than, as you said, it's Chaosium.
00:03:00 --> 00:03:03 And upon hearing it's Chaosium, I went, well, that's a start.
00:03:04 --> 00:03:08 Yeah, it's BRP, so it has percentiles, which makes my brain work.
00:03:08 --> 00:03:11 So I'll pick up on that fairly easily, I think.
00:03:11 --> 00:03:16 I think that I kind of became aware of it whenever I was looking at some other stuff on DriveThruRPG.
00:03:17 --> 00:03:21 So while I was looking through DriveThruRPG, I found something on Chaosium's
00:03:21 --> 00:03:28 fan-made stuff for a 1960s-ish, and I can't recall the name of it off the top
00:03:28 --> 00:03:29 of my head. I'll have to look it up here.
00:03:30 --> 00:03:37 But it was a 1960s Call of Cthulhu scenario that really didn't involve Cthulhu. It involved the Fae.
00:03:37 --> 00:03:42 And it said it could be ran in Call of Cthulhu, or it could be ran in Rivers
00:03:42 --> 00:03:44 of London. So that kind of got me started here.
00:03:45 --> 00:03:51 At Precursorary, this is Glance. This series of books is an urban fantasy.
00:03:52 --> 00:03:56 So I know David and I are familiar with Dressed in Files, so it's hitting a
00:03:56 --> 00:03:59 lot of those nice buttons there.
00:04:00 --> 00:04:06 It's also, you're working with, it's a police procedural type of game here.
00:04:06 --> 00:04:10 You're working with an organization in London known as Folly.
00:04:11 --> 00:04:17 So, you know, Supernatural Procedures. I was a big fan of the Lucifer series.
00:04:18 --> 00:04:22 We got a high fantasy, not high fantasy, but urban fantasy kind of set up here.
00:04:22 --> 00:04:32 To briefly summarize everything with Rivers of London, it's a pretty popular urban fantasy series.
00:04:32 --> 00:04:38 The series follows a character by the name of Peter Grant that is a police constable who...
00:04:39 --> 00:04:42 Witnesses a murderer and speaks to a ghost if
00:04:42 --> 00:04:45 this is my understanding he is he notices a
00:04:45 --> 00:04:49 ghost and uses that ghost as a witness and as things proceed
00:04:49 --> 00:04:52 along he is taken in as an apprentice wizard
00:04:52 --> 00:04:58 and everything that follows follows there i do want to just kind of say that
00:04:58 --> 00:05:03 it my looking at this book and looking at looking up what reverence london is
00:05:03 --> 00:05:07 i've actually got it already queued up in my audible whenever i finish the current
00:05:07 --> 00:05:12 book i'm on i think i'm gonna give the series a shot,
00:05:12 --> 00:05:16 and all so it looks pretty cool it does
00:05:16 --> 00:05:19 sound interesting and the name actually is pretty interesting as
00:05:19 --> 00:05:22 well and i don't know if this figures into the fiction or figures into the gameplay
00:05:22 --> 00:05:26 at all but what do we know about the rivers of london right there's the thames
00:05:26 --> 00:05:31 we know about the thames but london has many other smaller rivers that you don't
00:05:31 --> 00:05:34 think of because at some point during the construction of the city they were
00:05:34 --> 00:05:36 bricked over and they still flow but they flow underground.
00:05:37 --> 00:05:43 They're beneath the surface, which beneath the surface aspect figures into a
00:05:43 --> 00:05:47 lot of urban fantasy, a lot of ghost stuff where people aren't in the know,
00:05:47 --> 00:05:48 but it's all still there.
00:05:48 --> 00:05:51 So I wonder if that figures in at all. It would make sense if it did.
00:05:52 --> 00:05:55 They do provide Chaosium in their packet of stuff that they get.
00:05:55 --> 00:05:59 They did provide a beautiful little map of London and they actually have the
00:05:59 --> 00:06:02 other rivers kind of mapped out on it.
00:06:02 --> 00:06:05 And so, yeah, it's pretty cool.
00:06:06 --> 00:06:13 So all of us are very familiar with BRP. So I think what we're going to do today
00:06:13 --> 00:06:16 is it's going to be kind of a familiar setup for us.
00:06:16 --> 00:06:19 We've done a roll-up before on Cthulhu
00:06:19 --> 00:06:23 Dark Ages, and we've played several different Call of Cthulhu games.
00:06:23 --> 00:06:27 So we kind of know what we're getting into here on that one here.
00:06:28 --> 00:06:31 If this is your first time tuning into a roll-up, basically what we're going
00:06:31 --> 00:06:35 to do is talk about the game, book a bit, and then we're going to create characters
00:06:35 --> 00:06:39 on the go and talk about our character creation experience.
00:06:39 --> 00:06:43 And, you know, who knows, as a podcast that also does actual plays,
00:06:43 --> 00:06:45 we've totally wanted to have...
00:06:46 --> 00:06:49 A list of games to play so who knows you may end up
00:06:49 --> 00:06:52 seeing some of these characters that we create in a
00:06:52 --> 00:06:54 rivers of london game this would be a good one
00:06:54 --> 00:06:57 if we could draft in one of our uh not as active
00:06:57 --> 00:07:00 but but still awesome british players that i'm thinking of maybe
00:07:00 --> 00:07:03 to run it for us if he he was into that it'd be
00:07:03 --> 00:07:06 awesome to drag patrick into this
00:07:06 --> 00:07:08 here get some actual british flavor on it rather than
00:07:08 --> 00:07:12 our american uh interpretations so with
00:07:12 --> 00:07:15 the pdf i'm going to start on page 10 throughout this i'm
00:07:15 --> 00:07:17 going to kind of sometimes i'll be directly reading from it
00:07:17 --> 00:07:20 but i don't want to do too much as what i like to call teacher talk with
00:07:20 --> 00:07:23 just reading straight from the book so on page 10 of
00:07:23 --> 00:07:27 the book with the introduction i'm going to read this here it started at 1 30
00:07:27 --> 00:07:31 on a code tuesday morning in january that's a direct quote from river of london
00:07:31 --> 00:07:37 the book says that rivers london low playing game is a game of mystery and magic
00:07:37 --> 00:07:42 set in the world of ben Erovich's Rivers of London, Urban Fantasy Novels, and Comics.
00:07:42 --> 00:07:48 Also known as the Peter Grant series, which was the main character I mentioned beforehand,
00:07:48 --> 00:07:53 in the game, you're going to play newly recruited members of the Folly,
00:07:54 --> 00:08:01 a Metropolitan Employee Services magic branch, known more formally as the Special
00:08:01 --> 00:08:03 Assessment Unit, or SAU,
00:08:03 --> 00:08:08 working Working with Detective Chief Inspector Thomas Nightingale,
00:08:08 --> 00:08:10 which is one of the main characters from the book,
00:08:11 --> 00:08:15 you will uncover mysteries, solve crimes, and learn more about the strange world
00:08:15 --> 00:08:22 bubbling just below the surface of everyday life, the world of magic, and the Demi Monday.
00:08:23 --> 00:08:26 So, Demi Monday, that's a, what is Demi Monday?
00:08:27 --> 00:08:31 I don't know, but while you're looking that up, I talk out of my ass about things
00:08:31 --> 00:08:33 being right beneath the surface with the Hidden Rivers of London.
00:08:33 --> 00:08:35 And sure enough, there it is.
00:08:35 --> 00:08:40 Awesome. Yeah. I do think that's cool. So in Rivers of London,
00:08:40 --> 00:08:44 the Demi Monday refers to the supernatural community that exists alongside,
00:08:45 --> 00:08:47 but hidden from ordinary London society.
00:08:48 --> 00:08:53 The term encompasses all the magical beings, creatures, and practitioners who
00:08:53 --> 00:08:58 live in these shadowy places between the mundane and the fully supernatural.
00:08:58 --> 00:09:04 So you got, this is made up of, as mentioned beforehand, and supernatural beings
00:09:04 --> 00:09:09 who, you know, river spirits, the fae, ghosts, undead, you know,
00:09:09 --> 00:09:11 the rogues gallery we deal with here.
00:09:12 --> 00:09:18 And then there's human practitioners, such as like hedge wizards,
00:09:18 --> 00:09:22 folk practitioners, people of varying degrees of talent.
00:09:22 --> 00:09:25 And then there's just the people in the know, which definitely kind of brings
00:09:25 --> 00:09:31 some bells with us doing urban shadows a bit earlier in our row-ups this year.
00:09:31 --> 00:09:39 Or just, you know, could be the forensics pathologist who also knows of the Demi Monday.
00:09:40 --> 00:09:43 And they send those corpses to Frank.
00:09:44 --> 00:09:48 So it operates, the Demo Monday also is kind of working on an unwritten set
00:09:48 --> 00:09:53 of rules and informal agreements, which gives the magical and the mundane some
00:09:53 --> 00:09:55 kind of wiggle room in our game here.
00:09:56 --> 00:09:59 And it's, again, kind of the hidden layer of London.
00:09:59 --> 00:10:05 So if we were going with Dresden Files, how the Dresden Files had Macs,
00:10:05 --> 00:10:09 and that's where the supernatural community in that series goes.
00:10:10 --> 00:10:14 Rivers of London, I don't know what their Mac restaurant or pub is,
00:10:14 --> 00:10:21 but there's a certain clientele that's dealt with a certain establishment, you know what I mean?
00:10:21 --> 00:10:24 And the term kind of emphasizes that
00:10:24 --> 00:10:27 these communities exist so demi monday just
00:10:27 --> 00:10:34 partially in our world not fully or separate so it just refers to the integration
00:10:34 --> 00:10:38 i guess overall which should have been something i looked up before we started
00:10:38 --> 00:10:42 this recording but you know what we're professionals if anything here on rpx
00:10:42 --> 00:10:45 so we mentioned beforehand we're going to be we could,
00:10:46 --> 00:10:51 You're in the folly, which is that special unit that deals with this stuff.
00:10:51 --> 00:10:55 You can play police officers.
00:10:56 --> 00:11:04 You could also be just civilian consultants, so somebody who's not in the folly but works with it.
00:11:05 --> 00:11:09 And we kind of mentioned, and I know it's a lot of me talking here,
00:11:09 --> 00:11:10 but we're getting to you guys here.
00:11:11 --> 00:11:15 The magic system, in my little brief rundown of that, We kind of mentioned it,
00:11:16 --> 00:11:21 but I think the magic system is Newtonian magic, and it's working with a formalized
00:11:21 --> 00:11:24 magic system that was developed by Sir Isaac Newton.
00:11:25 --> 00:11:32 They use Latin formulae shapes in the mind to cast spells, spell orders from
00:11:32 --> 00:11:36 the first to sixth in levels of complexity.
00:11:36 --> 00:11:43 Practitioner has unique signature or magical signature. I may have mispronounced that wrong.
00:11:44 --> 00:11:50 And I mentioned beforehand, there's also hedge wizards, which are self-taught,
00:11:50 --> 00:11:53 non-Newtonian, less formal, but still effective.
00:11:54 --> 00:11:57 So I think that's our two magic systems we're dealing with in this world.
00:11:58 --> 00:12:05 We can take a look at page 171 for the practitioner's oath. So let me take a look at that. Okay.
00:12:05 --> 00:12:11 I will preview magic, if that is okay with you. By all means. It's a big part of this.
00:12:12 --> 00:12:17 And while you're getting there, I guess the hedge maze in the British context
00:12:17 --> 00:12:20 is kind of like the American truck stop wizard, right, Adam?
00:12:21 --> 00:12:25 Yeah, that's our truck stop wizard or in more mundane terms,
00:12:25 --> 00:12:29 the YouTube mechanic, a shade tree mechanic, which is also what I am.
00:12:29 --> 00:12:34 I kind of like the idea that I think the game's actually set around 2016,
00:12:34 --> 00:12:42 but I do like the idea that there's people are going on Reddit or the dark web
00:12:42 --> 00:12:44 to watch dark YouTube and learn how to,
00:12:45 --> 00:12:48 cast magical spells. That sounds cool.
00:12:48 --> 00:12:54 Cast magical spells, rebuild your transmission. It's all there. It's all there.
00:12:55 --> 00:12:59 What were you wanting to do with page 171, David? I'm reading it real quick
00:12:59 --> 00:13:09 so basically it is newtonian magic so the long story short of it is that you get magic skills,
00:13:10 --> 00:13:14 and each player has the option of spending one development point to select one
00:13:14 --> 00:13:19 of their investigators unmastered spells and mark it as mastered so a mastered
00:13:19 --> 00:13:24 spell because if you're playing as a magic user you get some magic options on
00:13:24 --> 00:13:29 here so what have you garnered from page 101 in one, I think.
00:13:30 --> 00:13:38 Well, to be fair, I'm looking at the spell list on page 180 right now, or 179. My bad.
00:13:39 --> 00:13:44 And so the thing is that there are six different orders of spells.
00:13:45 --> 00:13:47 So first, second, third, fourth, fifth, sixth.
00:13:48 --> 00:13:53 And for each of the spells, as you move up, you can learn the first one,
00:13:54 --> 00:13:59 which costs one point, and then there are a couple of different trees along
00:13:59 --> 00:14:01 the way that you have to spec into.
00:14:01 --> 00:14:07 So as a for instance, there's the first order spell Aqua, which allows you to
00:14:07 --> 00:14:14 basically make a ping pong ball sized ball of water. That's one little point.
00:14:14 --> 00:14:19 There are different spells that require something that's the next step up.
00:14:20 --> 00:14:23 For instance, there's Water Bomb, which is your second level spell.
00:14:24 --> 00:14:34 And for Water Bomb, obviously you're going to need to know where is it looking things up,
00:14:34 --> 00:14:38 So Water Bomb actually requires two spells to be able to cast it.
00:14:38 --> 00:14:44 So you need to have Aqua and Impella, which lets you just fling the water.
00:14:44 --> 00:14:48 It creates a balloon-sized ball of water to appear where the caster directs.
00:14:49 --> 00:14:56 And since it requires two spells, it explains why that one, those are the two
00:14:56 --> 00:14:58 spells you need to know before you can learn it.
00:14:58 --> 00:15:02 And I think you mentioned this off mic before, but it's very Latin-heavy in
00:15:02 --> 00:15:03 the naming of the spells, right?
00:15:03 --> 00:15:07 Yes, it is. What level is Superius Socorus?
00:15:07 --> 00:15:12 I don't believe that that is one, but let's take a look and see where our spell list is.
00:15:14 --> 00:15:19 My money's on form. Let's see. Some of them are just straight up named,
00:15:20 --> 00:15:22 like there is a second level spell called Car Killer.
00:15:23 --> 00:15:26 There's a third order, Bumblebee, or Ball of Lightning.
00:15:27 --> 00:15:33 Let's see, third level, we've got Ice Blast. Fourth, we have Flying Ice Saw.
00:15:33 --> 00:15:41 But then on the other hand, we've got Voltus Occulto, Siphonem,
00:15:42 --> 00:15:46 Seductere, and Closurafranga.
00:15:46 --> 00:15:53 But then again, fourth order spells, we've got Natchaduri, Telescopium, and Wallbanger.
00:15:54 --> 00:15:57 So it's kind of all over the place on the spell naming.
00:15:58 --> 00:16:01 Cool. Not being overly negative, that's a little disappointing.
00:16:01 --> 00:16:04 I would love to have heard those as their Latin equivalents.
00:16:05 --> 00:16:07 Oh, me too. Hold on. I'm looking up Wallbanger.
00:16:08 --> 00:16:11 With this world, you could be the change you want to see in the world,
00:16:11 --> 00:16:15 Brownie. I'm working on it. I'm working on it. It's just really slow.
00:16:16 --> 00:16:21 Pretty good-sized book. I mean, 300 pages or so.
00:16:22 --> 00:16:28 There's no good, easy, direct translation for Banger, so that would just be Murus Banger in Latin.
00:16:29 --> 00:16:35 What does it actually do? excellent question sir who is on the magic page what does it do.
00:16:37 --> 00:16:43 Well i'm flipping through that's a fourth order right yeah that's what you said.
00:16:45 --> 00:16:51 Wallbanger rips apart architecture unzipping brick work and siphoning it up
00:16:51 --> 00:16:57 into the air only to deposit it unceremoniously somewhere nearby so basically
00:16:57 --> 00:17:00 it just rips buildings apart,
00:17:00 --> 00:17:04 Again, from my American perspective, I cast Killdozer. Got it.
00:17:06 --> 00:17:10 I feel like the vocal component on that one is going to have to be,
00:17:11 --> 00:17:13 I came in like a wreck. Yeah.
00:17:14 --> 00:17:20 There are different, you know, schools of magic. For me, it would be I cast Killdozer. Yeah.
00:17:21 --> 00:17:26 Yeah. The spell uses a variant of the Impella Forma along with Temporari and
00:17:26 --> 00:17:28 some other complicated twists.
00:17:29 --> 00:17:34 So at least they're explaining how it comes together, but it's basically what
00:17:34 --> 00:17:40 you're doing is you're telekinetically disassembling a wall with very little finesse.
00:17:40 --> 00:17:45 On the other hand, flying ice saw is exactly what it says on the tin.
00:17:45 --> 00:17:49 Create a large disc three meters across that
00:17:49 --> 00:17:52 spins like a circular saw blade or drill head the
00:17:52 --> 00:17:57 blade moves at speed through the air slicing through whatever it contacts as
00:17:57 --> 00:18:03 it moves it emits a loud humming sound and the disc inflicts damage on everything
00:18:03 --> 00:18:07 it hits it lasts for one round and can be used to attack three separate targets
00:18:07 --> 00:18:10 as long as they are within ten meters of each other.
00:18:10 --> 00:18:13 They amped up the ice bullet gambit all the way up to buzzsaw,
00:18:14 --> 00:18:17 that's amazing Oh, the third order is Ice Blast,
00:18:18 --> 00:18:26 which is just freezing ice particles of various sizes.
00:18:26 --> 00:18:28 Freezing ice of various sizes.
00:18:28 --> 00:18:34 The effect spreads forward from the caster's hand in a conical shape, extending 30 meters.
00:18:34 --> 00:18:40 At the caster's end, the cone is only a hand's width and size.
00:18:40 --> 00:18:44 But at the other end, it's three meters across.
00:18:45 --> 00:18:50 Anyone in the line of the blast suffers damage. So the fact that there are...
00:18:50 --> 00:18:57 It's like, spend one point, get a tiny little ping-pong ball-sized bit of water
00:18:57 --> 00:19:00 that floats over your hand. Oh, isn't that adorable?
00:19:00 --> 00:19:05 The level two version, fling the water, and it's a water balloon size.
00:19:06 --> 00:19:10 The level three, here's ice. level 4. No, no, we're going to turn it into a
00:19:10 --> 00:19:12 buzzsaw. Have fun with this.
00:19:13 --> 00:19:18 Exponential danger. And remember, if you mess up that roll, there is a chance
00:19:18 --> 00:19:21 that you will immediately just drop fucking dead.
00:19:22 --> 00:19:25 I like this game. I'm excited to be a part of this.
00:19:25 --> 00:19:30 I kind of got some ideas for us to use on this here, too.
00:19:30 --> 00:19:35 I want to briefly look at page 44.
00:19:37 --> 00:19:40 So I want to read this. We're going to get this real up started here,
00:19:41 --> 00:19:46 but I want to read this little section about creating a character directly from the book.
00:19:46 --> 00:19:50 I'm going to read a section of it. I'm going to kind of present you with something
00:19:50 --> 00:19:53 and then we can kind of jump on into this here.
00:19:53 --> 00:19:59 So on page 45 it states that some people may arrive at the game with a clear
00:19:59 --> 00:20:02 idea about the type of investigator they wish to play,
00:20:02 --> 00:20:06 while others have no firm idea, either because they're new to role-playing or
00:20:06 --> 00:20:09 they're not familiar with Rivers of London novels, which is us.
00:20:09 --> 00:20:11 And that's fine, too. The following...
00:20:12 --> 00:20:19 Sections in this book are aimed to help you work out who your investigator is and what they can do.
00:20:19 --> 00:20:25 They recommend that the game moderator, which is the GM, in place of Chaosium's
00:20:25 --> 00:20:27 typical keeper or other things.
00:20:28 --> 00:20:32 And players devote their first Rivers of London RPG session to discussing the
00:20:32 --> 00:20:36 setting, establishing some expectations and boundaries.
00:20:37 --> 00:20:40 Call it a session zero, if you will. During the first session,
00:20:40 --> 00:20:44 the GM should encourage, I'm skipping around, each player to consider not only
00:20:44 --> 00:20:48 what type of investigator they're going to play, but also how the investigator
00:20:48 --> 00:20:52 fits into the group so that everyone can have their own unique role.
00:20:52 --> 00:20:57 Once everyone has some ideas to work with, make sure each player has a blank
00:20:57 --> 00:21:03 character sheet, a pencil, eraser, or form-fillable PDF in our case.
00:21:04 --> 00:21:08 And yeah, we'll get started. Note that if you want to dive straight into the
00:21:08 --> 00:21:10 game, there are some pre-made investigators that you can use.
00:21:11 --> 00:21:18 So, let's say, for this picker, I have a scenario in mind.
00:21:20 --> 00:21:24 So, here's kind of the setting we're going to be working in.
00:21:25 --> 00:21:30 It's the bright beacon of the city on the hill year of 2016.
00:21:30 --> 00:21:34 And we are our player characters
00:21:34 --> 00:21:37 or investigators are for any sort of
00:21:37 --> 00:21:40 reason and you can kind of come up with this through
00:21:40 --> 00:21:43 a character creation you're going to a contemporary art gallery
00:21:43 --> 00:21:48 exhibition at the trendy shortage gallery there's like i said you can have many
00:21:48 --> 00:21:52 different reasons you could do maybe you know an artist that's got some work
00:21:52 --> 00:21:56 there you know the people running it Maybe you're working security as a side
00:21:56 --> 00:22:00 gig and maybe investigating something, someone else in there.
00:22:02 --> 00:22:05 During the evening, just to kind of tip our hand here,
00:22:06 --> 00:22:12 people are starting to react strangely or getting weird sensations from one
00:22:12 --> 00:22:17 particular sculpture, which is a twisted piece of metal called River's Memory.
00:22:17 --> 00:22:20 And people can't claim that
00:22:20 --> 00:22:24 they are hearing water blowing when
00:22:24 --> 00:22:27 they get near this and everything kind
00:22:27 --> 00:22:30 of hits a little crescendo a bit
00:22:30 --> 00:22:33 as somebody got overly curious when
00:22:33 --> 00:22:39 the elderly patron touches the object and falls into a catatonic state and has
00:22:39 --> 00:22:44 to be rushed to the hospital so that's kind of you know the setting is going
00:22:44 --> 00:22:50 to be you're going to be investigators going to this art gallery and then you
00:22:50 --> 00:22:53 know to tip my hand a bit there's a weird piece of artwork,
00:22:54 --> 00:23:00 and somebody's involvement is going to cause problems for not only the demon monday possibly,
00:23:01 --> 00:23:05 but the art gallery still do you all have any questions with what we're working
00:23:05 --> 00:23:08 with there no that makes sense to me,
00:23:09 --> 00:23:14 odd Odd sculpture that someone has a static electricity generator and a Bluetooth
00:23:14 --> 00:23:16 speaker playing water noises.
00:23:16 --> 00:23:18 No, I mean, totally spooky. Yes.
00:23:19 --> 00:23:20 100%. That would be great.
00:23:22 --> 00:23:26 Go on the page, the actual 45, the other one was 44. I apologize.
00:23:26 --> 00:23:32 Everyone has, they mentioned that we're wanting to talk about kind of beforehand
00:23:32 --> 00:23:38 gathering up kind of a concept before we break out character types and start
00:23:38 --> 00:23:39 drafting up our character sheet.
00:23:40 --> 00:23:47 David, I know you said this during one of our off mic moments here, but offhand,
00:23:47 --> 00:23:52 before we really jump into too much of this system here, what are you thinking
00:23:52 --> 00:23:55 about playing i'm definitely leaning towards a magical dilettante.
00:23:56 --> 00:24:03 Okay i like that brownie what are you thinking i mean i have so many thoughts looking at this list,
00:24:04 --> 00:24:07 and some of the names are of the occupations
00:24:07 --> 00:24:10 so some of the things here are very british like chancer that's
00:24:10 --> 00:24:14 just basically a con man and also
00:24:14 --> 00:24:17 thinking back to our our history of gameplay clergy
00:24:17 --> 00:24:20 member of i don't know whether or not the
00:24:20 --> 00:24:24 wet working team of the vatican will make sense here moving
00:24:24 --> 00:24:31 down the list driver okay there's damn octane influencer it's your boy there's
00:24:31 --> 00:24:34 just so many options here i do think that one of us playing needs to be an actual
00:24:34 --> 00:24:40 like police officer or investigator or something i don't know that's me what
00:24:40 --> 00:24:41 are you feeling today that helped help
00:24:41 --> 00:24:44 me kind of fill out my perspective as well
00:24:44 --> 00:24:47 oh wait i i love the
00:24:47 --> 00:24:50 idea of brownie basically
00:24:50 --> 00:24:53 playing our clergyman who is here
00:24:53 --> 00:24:56 to just make sure that everything is above board by the church
00:24:56 --> 00:25:03 uh hello i'm your i'm your uh holy auditor here today oh no you you've had your
00:25:03 --> 00:25:10 quota of ice buzz soft sir no more i don't know we can do that yeah i'll fill
00:25:10 --> 00:25:13 out the form later i'm fairly certain that this qualifies as,
00:25:14 --> 00:25:19 Going over today's quota, does it mean that I can just promise to not buy spuds or things later?
00:25:20 --> 00:25:22 We're dealing with the bloody demon.
00:25:24 --> 00:25:27 Were this the United States, I might have called that holy OSHA.
00:25:28 --> 00:25:33 But holy health and safety doesn't sound as good, and that's the British version.
00:25:33 --> 00:25:39 To return to your earlier idea of a statement there, when I glanced at this
00:25:39 --> 00:25:46 first, and I'm 45, there's that list of occupations, which is quite a lot of quite a few of them are.
00:25:46 --> 00:25:49 I was primarily drawn to paramedic.
00:25:49 --> 00:25:52 I did for some reason that went with that, but I mean, I can,
00:25:52 --> 00:25:55 I can definitely meander that around.
00:25:55 --> 00:26:02 There's also, but yeah, it seems like we need a detective or at least a private investigator.
00:26:03 --> 00:26:06 Well, let's press gang, whoever else joins us in this, in this game into,
00:26:06 --> 00:26:10 into that spot and just continue on with our holy compliance officer,
00:26:10 --> 00:26:14 our magical dilettante and paramedic.
00:26:14 --> 00:26:17 Paramedic we don't necessarily need
00:26:17 --> 00:26:20 to have somebody working with the police if we
00:26:20 --> 00:26:23 just basically say that we're going with a
00:26:23 --> 00:26:27 entirely church-based organization
00:26:27 --> 00:26:30 like we could just say that
00:26:30 --> 00:26:33 you're not just our magical osha but
00:26:33 --> 00:26:37 you're also our liaison to well if
00:26:37 --> 00:26:40 it's not broke don't fix it go with iscariot i i
00:26:40 --> 00:26:43 do want to i know that this is british and
00:26:43 --> 00:26:48 there's this wonderful little map included of the main building which is extensive
00:26:48 --> 00:26:55 i do think we have to have some sort of association to to the folly why don't
00:26:55 --> 00:26:59 we be the folly's red shirts i kind of like b team kind of aspect of it here
00:26:59 --> 00:27:03 like there's an actual investigation going on here but where are the
00:27:03 --> 00:27:06 movers and shakers that are driving the plot along.
00:27:06 --> 00:27:10 There's another game that has that feel. It's called Shitty Ensigns.
00:27:10 --> 00:27:13 It's basically red shirts. Yeah. Okay, fine. Yeah, we're the red shirts.
00:27:15 --> 00:27:18 And if we ever, you know, advance in the ranks, we might get to the,
00:27:18 --> 00:27:20 up to the point of being red coats. Oh wait, no, nevermind.
00:27:22 --> 00:27:28 I like that. Is it all right if we go with the, sorry, I've got to say it the right way.
00:27:28 --> 00:27:32 We're going to be sending in the B team first so that they can take a look at
00:27:32 --> 00:27:34 things. It's like, huh, wouldn't want to be those fuckers.
00:27:35 --> 00:27:39 Guess what? You guys are going in first. I thought they were sending the B team.
00:27:39 --> 00:27:41 Yeah. About that. Mr. Cavendish.
00:27:42 --> 00:27:49 I'm on the B team. I like the idea that we don't know that we are, in fact, the B-team.
00:27:50 --> 00:27:55 That would be true. We just get the shitty job. Maybe, you know,
00:27:55 --> 00:27:58 maybe one of us has fucked up or all of us have fucked up.
00:27:58 --> 00:28:02 I mean, I think my character would obviously kind of go on with this scenario.
00:28:03 --> 00:28:08 I became introduced to the scenario when they requested the special paramedic
00:28:08 --> 00:28:12 pick up the person who touched the statue.
00:28:13 --> 00:28:18 And brought it in. So, in fact, we could even say that this scenario idea that
00:28:18 --> 00:28:22 I talked to you about beforehand, we can say it begins in media res to a degree.
00:28:23 --> 00:28:29 We can reflect back and do flashbacks of everything that where we were at that
00:28:29 --> 00:28:36 time, which would be probably definitely the dilettante and the OSHA regulator would be there.
00:28:37 --> 00:28:42 You know how with rubber gloves, the disposable kind, they can have texture
00:28:42 --> 00:28:45 put into them so they're easier to grip and things.
00:28:45 --> 00:28:49 Yeah. I imagine as a special paramedic, you have your regular,
00:28:49 --> 00:28:53 you know, your nitrile gloves, whatever, but you have the special nitrile gloves
00:28:53 --> 00:28:58 where the texture is runes of protection. Yeah.
00:28:58 --> 00:29:02 Oh, that does sound good. It's just like grippy things on the hands,
00:29:02 --> 00:29:04 but it's just runes of protection. Those are your special gloves that you only
00:29:04 --> 00:29:06 use for the special calls.
00:29:06 --> 00:29:11 Anyway, what's a thinking thought? This is something that I totally gloss over.
00:29:12 --> 00:29:15 Whenever we were kind of discussing magic a tad bit earlier there,
00:29:16 --> 00:29:21 but, you know, there is this stuff in this universe called Vestigia,
00:29:21 --> 00:29:26 I guess, V-S-T-I-G-I-A, Vestigia, I think I'm saying that correctly,
00:29:26 --> 00:29:27 though I'm Appalachian.
00:29:29 --> 00:29:34 Vestigia, yeah. Vestigia. And it deals with the fact there's a magical residue
00:29:34 --> 00:29:37 left behind by spellcasting.
00:29:38 --> 00:29:40 It's detectable to those that have trained senses.
00:29:41 --> 00:29:46 And, you know, the sight, smells, sensations, et cetera.
00:29:46 --> 00:29:49 Those are the things that we are the key type of evidence we're going to be
00:29:49 --> 00:29:54 dealing with with this investigative scenario is getting it,
00:29:54 --> 00:29:56 you know, examining that vestigia.
00:29:57 --> 00:29:59 Are you saying, sir, that he slimed me?
00:30:02 --> 00:30:06 Yes, very much so. That's what it sounds like to me, yeah.
00:30:09 --> 00:30:14 So looking at the thing a little bit, I'm sorry to say I can be a dilettante
00:30:14 --> 00:30:18 because you basically get two words. I have them.
00:30:18 --> 00:30:20 You get two advantages in character creation.
00:30:21 --> 00:30:27 Dilettante requires both of them to be rich. And to be able to use magic requires magician.
00:30:29 --> 00:30:34 So I can do a dilettante or I can do a magician, but I cannot do both.
00:30:34 --> 00:30:37 I say that you can be a magical dilettante, David.
00:30:38 --> 00:30:41 I don't think that that is actually something we need to stick that close to
00:30:41 --> 00:30:42 the letter of the law. We're here to have fun.
00:30:43 --> 00:30:50 I honestly like that, you know, the concept. It's like we can lean more into
00:30:50 --> 00:30:53 the magic user or the dilettante part.
00:30:53 --> 00:30:56 I'm going to lean full on into the magic user.
00:30:57 --> 00:31:03 I'm trying to find a different occupation that basically can allow me to be
00:31:03 --> 00:31:07 rich idiot with no day job without the rich part.
00:31:07 --> 00:31:11 And just skip the money and just go full a hog into the magic.
00:31:11 --> 00:31:15 What is he? Well, he's the 10th son. He inherited the name.
00:31:16 --> 00:31:18 You're from Downton Abbey.
00:31:19 --> 00:31:24 Whatever that family name was that they had. Oh, I knew it until you asked it.
00:31:25 --> 00:31:27 We'll figure that stuff up.
00:31:28 --> 00:31:34 In fact, David, I insist that you include the dilettante into this.
00:31:34 --> 00:31:38 We're just not going to be, you're just not going to, your money's tied up.
00:31:38 --> 00:31:42 You're not going to be able to just slap hounds or euros in someone's face.
00:31:43 --> 00:31:46 Looking through this real quick, because we're getting ready to,
00:31:46 --> 00:31:48 We're getting to the part of our row-ups where we, of course,
00:31:48 --> 00:31:51 for you listening, we're going to immediately jump into it.
00:31:51 --> 00:31:55 But we're going to jump off here and start rowing up our characters here.
00:31:57 --> 00:32:01 So we've already kind of discussed the first step, which is determining occupation.
00:32:03 --> 00:32:07 So what we're going to do off mic here is we're going to assign our characteristics,
00:32:08 --> 00:32:13 pick our advantages, that determine our skills, create a backstory,
00:32:14 --> 00:32:16 and equip the characters.
00:32:16 --> 00:32:20 So whatever that means, we'll find out when we get there. Anybody else have
00:32:20 --> 00:32:23 anything to say before we start rolling these up?
00:32:23 --> 00:32:26 Other than I like this game, I am excited to be a part of it.
00:32:27 --> 00:32:31 Well, I guess we'll see you all in just a few minutes. Cue music transition.
00:32:32 --> 00:32:46 Music.
00:32:47 --> 00:32:54 Okay, we're back, and we totally didn't take about an hour going through this entire process here.
00:32:55 --> 00:33:00 As we dug deeper into the system of Rivers of London here, we kind of found
00:33:00 --> 00:33:04 a few things that we liked and we didn't like, but we'll get to those in just a moment.
00:33:05 --> 00:33:09 But I would like to go ahead and introduce my character.
00:33:09 --> 00:33:15 I'm going to go over his stats, and I'll open up the floor to everybody else here.
00:33:15 --> 00:33:21 So I am playing Caleb Blackstone. Of course, I think Blackstone was also part
00:33:21 --> 00:33:25 of one of Harry Dresden's many names.
00:33:25 --> 00:33:28 But I am a paramedic, as mentioned beforehand.
00:33:29 --> 00:33:35 Now, this characteristics are your strength, Kondex, Impal, all that nice fun
00:33:35 --> 00:33:41 stuff that we're used to from other BRP games, such as Call of Cthulhu and whatnot.
00:33:42 --> 00:33:45 I have basically taken my strength
00:33:45 --> 00:33:49 is at 60 my cons at 60 my dex
00:33:49 --> 00:33:52 is at 50 because i'm going for a middle of the road kind
00:33:52 --> 00:33:55 of build here and my ent and power also
00:33:55 --> 00:33:58 at 60 upon creating these
00:33:58 --> 00:34:02 characters we you pick your occupation and
00:34:02 --> 00:34:05 whatnot so you kind of get some common skills but i'll briefly
00:34:05 --> 00:34:08 mention before that since i wanted to play a
00:34:08 --> 00:34:11 magical character i did not
00:34:11 --> 00:34:14 get the two advantages i get
00:34:14 --> 00:34:17 to one and that is magical so my character
00:34:17 --> 00:34:20 is magical athletics is that
00:34:20 --> 00:34:23 it's a little bit different than i call cthulhu character sheets
00:34:23 --> 00:34:26 and i'm so used to here your common skills everybody has
00:34:26 --> 00:34:31 them listed and then expert skills are something
00:34:31 --> 00:34:36 that you can kind a pencil in there so uh noteworthy
00:34:36 --> 00:34:41 stuff as my drive is 60 because i'm a paramedic observation and read person
00:34:41 --> 00:34:47 are also at 60 because i'm in the medical field and because i took magical as
00:34:47 --> 00:34:50 my advantage apparently you get
00:34:50 --> 00:34:55 your sense vestigia which is sense magical signatures and whatnot as 60.
00:34:56 --> 00:35:02 I also took 60 in medicine and science biology, and I took magical at 60.
00:35:02 --> 00:35:04 I did get to pick some spells out here.
00:35:05 --> 00:35:12 I got two first level and one second level, so I took Impello,
00:35:12 --> 00:35:14 which what was that again?
00:35:14 --> 00:35:16 I can't remember. I'd have to look at that.
00:35:17 --> 00:35:20 Basically, it is the ability to do a hand of force.
00:35:21 --> 00:35:26 It's basically Mage Hand. Yeah, Mage Hand. I have wear light,
00:35:26 --> 00:35:30 which I can summon like a ball of light in my hand.
00:35:31 --> 00:35:36 And at my second level, I took, as I would say in my home dialect,
00:35:37 --> 00:35:40 fireball or fireball, if one would.
00:35:41 --> 00:35:46 As far as the kit for my build, my items that I have, I'm just going to stick
00:35:46 --> 00:35:49 with the basic medical ones that the techs recommended.
00:35:50 --> 00:35:53 Anybody else care to jump in here and introduce your character?
00:35:53 --> 00:35:59 Sure, I'll hop in since I'm in Discord order next. My character is Reginald Cooper.
00:35:59 --> 00:36:02 He's a holy compliance officer, age 40.
00:36:03 --> 00:36:06 Everything being middle of the road at 50, my strength is 50,
00:36:07 --> 00:36:12 my con is 40, my dex is 40. I put those extra points into intelligence at 70 and power at 80.
00:36:12 --> 00:36:18 As far as my bonus pumped up skills, observation, read person, research,
00:36:19 --> 00:36:24 social, accounting, and languages, some of which was required by my place in
00:36:24 --> 00:36:27 the church, and some of it just kind of made sense for a, again,
00:36:27 --> 00:36:28 holy compliance officer.
00:36:29 --> 00:36:32 Equipment, I just have the basic stuff, clerical vestments, holy book,
00:36:33 --> 00:36:37 rosary. It's just a regular clipboard, but I joke that it's the holy clipboard of Antioch.
00:36:37 --> 00:36:40 Again, part of my compliance officer setup.
00:36:41 --> 00:36:45 Awesome. Digging it? Also, because the name is Reginald, of course,
00:36:45 --> 00:36:49 being British, goes by Reg. Yeah. Oh, okay. Brother Reg. Yeah.
00:36:51 --> 00:36:57 How about yourself, David? Who is this dilettante that we're going to get introduced
00:36:57 --> 00:37:04 to? Well, I was going to say I do love the tiny difference between a hedge wizard and a Newtonian mage.
00:37:05 --> 00:37:07 A Newtonian apprentice is somebody
00:37:07 --> 00:37:14 who is actively taught exactly how to cast that spell word by word.
00:37:14 --> 00:37:22 Whereas a hedge practitioner is somebody who was not formally trained and some
00:37:22 --> 00:37:25 may have spontaneously discovered their ability.
00:37:25 --> 00:37:28 Which i like the idea of you and i both being
00:37:28 --> 00:37:31 hedge wizards because we both came by it
00:37:31 --> 00:37:35 accidentally due to lineage yeah what i
00:37:35 --> 00:37:38 would point out is that blackstone if you're
00:37:38 --> 00:37:46 not familiar blackstone the great was one of the stage magicians who had a tv
00:37:46 --> 00:37:51 show where he showed people how to do magic tricks And he's noteworthy for being
00:37:51 --> 00:37:55 one of the magicians who practiced on camera.
00:37:55 --> 00:38:01 Yeah, that's cool. But while talking of magic lineage, I would be remiss to
00:38:01 --> 00:38:04 not mention the fact that I am going for a member of the Crowley family.
00:38:05 --> 00:38:08 Modern day people will know that as Downton Abbey.
00:38:08 --> 00:38:14 But old school readers will remember Alistair Crowley, who was famously one
00:38:14 --> 00:38:17 of the more well-known occultists of our time.
00:38:18 --> 00:38:20 And so I'm going to go for Eleanor Crowley.
00:38:21 --> 00:38:29 Much like most families, most British families that are in the peerage are known
00:38:29 --> 00:38:34 for the tradition of the heir, the spare, and then a couple to give away.
00:38:34 --> 00:38:41 So you have the person who is going to inherit the name, the titles, and all of the money.
00:38:41 --> 00:38:45 Then you have a backup just in case something happens to your heir.
00:38:45 --> 00:38:50 And then you have a couple of extra kids so that you've got bargaining chips
00:38:50 --> 00:38:52 to marry off to other families.
00:38:52 --> 00:38:59 I was one of the bargaining chips for this generation and I was the bargaining
00:38:59 --> 00:39:01 chip that nobody wanted to bargain for.
00:39:01 --> 00:39:05 So, rich idiot with no day job except for the rich part.
00:39:06 --> 00:39:12 Strength of 30 he's one of the sickly Crowleys or one of the weaker Crowleys,
00:39:12 --> 00:39:15 Con 50 Dex 60 int and
00:39:15 --> 00:39:19 pow both at 70 so that i can pick up magic and
00:39:19 --> 00:39:26 and that's alinor what in your scale arsenal so far alinor well much like you're
00:39:26 --> 00:39:32 going with fire i figured that i spontaneously picked up the ability for water
00:39:32 --> 00:39:37 so my first three spells are going to be aqua,
00:39:39 --> 00:39:43 the same Impel Palma that you've got, and then Water Bomb.
00:39:44 --> 00:39:48 So while you're throwing a fireball, I could basically make a water balloon without the balloon.
00:39:49 --> 00:39:51 And with your powers combined, Searing Steam.
00:39:53 --> 00:39:56 I kind of feel like that's going to turn into a thing at some point, yeah.
00:39:57 --> 00:40:04 I do like that. I think your kind of segue-ed is into Step 5, which is the final one.
00:40:04 --> 00:40:10 I'm not going to kind of spend too much time on it, But there is on page 56,
00:40:11 --> 00:40:13 the next step is to flesh out your character's backstory.
00:40:14 --> 00:40:17 The term backstory is used to encompass everything in the investigators' background,
00:40:18 --> 00:40:23 past, present, where they live, their family, friends, relationships, etc., etc.
00:40:23 --> 00:40:27 You don't have to detail all of this right off, though.
00:40:27 --> 00:40:31 Think of, well, I haven't read the novels, but think of the novels where we
00:40:31 --> 00:40:34 first meet Peter Grant and we know nothing about him.
00:40:34 --> 00:40:37 But as we read, we learn more and more.
00:40:37 --> 00:40:40 We don't get these at the start of the novel rather
00:40:40 --> 00:40:43 the details kind of unfold and i kind of like that i'm just
00:40:43 --> 00:40:46 going to kind of throw some basic stuff out and then as
00:40:46 --> 00:40:49 it seems to work and
00:40:49 --> 00:40:52 all that as i figure out who this guy is i would uh
00:40:52 --> 00:40:56 kind of add to it when creating your backstory you
00:40:56 --> 00:40:59 can start with the present and work backwards start with early
00:40:59 --> 00:41:04 childhood and work forwards or you can hop back and forth the questions presented
00:41:04 --> 00:41:09 below are meant to act as a springboard for your imagination are split into
00:41:09 --> 00:41:16 two main sections childhood and present so folks do you all want to start with
00:41:16 --> 00:41:18 childhood or you want to start with present and work back.
00:41:19 --> 00:41:27 I kind of feel like childhood was fun a fun spot because i see alinor as being like.
00:41:28 --> 00:41:33 The youngest child of many, and there's all of the, this is the brother that
00:41:33 --> 00:41:37 is going to go on to do great things. This is the one that is forced into the military service.
00:41:37 --> 00:41:41 This is the one that is being made to join up with the church.
00:41:42 --> 00:41:46 Hello, Al. All right. So, a large family.
00:41:46 --> 00:41:51 You have siblings, cousins, aunts, uncles, and so on. You attend regular gatherings.
00:41:51 --> 00:41:55 Does this make your life better or more complicated? So, I guess,
00:41:55 --> 00:42:02 in a nutshell, what is your relationship with the rest and the more affluent of the Crowleys?
00:42:02 --> 00:42:05 Oh, I'm certain that Sir cares very much about me.
00:42:06 --> 00:42:10 He tells the servants to tell me so every so often, yes.
00:42:11 --> 00:42:16 And Mother will occasionally meet my gaze, and I have been informed that this
00:42:16 --> 00:42:18 indicates love. And he says so.
00:42:19 --> 00:42:23 What about your i got two more questions for for
00:42:23 --> 00:42:26 you and we'll kind of bounce around everybody's childhood was
00:42:26 --> 00:42:33 home what did home mean to your investigators a child so we got comfort uncertainty
00:42:33 --> 00:42:38 or bad memories like which would you pick and kind of elaborate briefly i am
00:42:38 --> 00:42:45 going to lean between uncertainty and bad memories because Alinor really did not belong.
00:42:46 --> 00:42:52 He basically felt like the extra piece. Like if somebody were to solve a puzzle
00:42:52 --> 00:42:58 and have the jigsaw puzzle complete, there's a couple of extra pieces lying around.
00:42:58 --> 00:43:01 Give those to Al. I believe they belong to him.
00:43:01 --> 00:43:04 Getting the table traps of a childhood. Yes.
00:43:05 --> 00:43:10 He is only important when none of the other siblings are around and the other
00:43:10 --> 00:43:11 siblings are always around.
00:43:13 --> 00:43:18 I think you kind of alluded to this here. What culture was your investigator brought up in?
00:43:19 --> 00:43:24 So the main character in the series is Peter Grant. He's of mixed heritage.
00:43:24 --> 00:43:28 His mother's from Sierra Leone. His father, I guess, is a British man.
00:43:29 --> 00:43:38 Anything you'd like to add about your culture? Upper-class British with all of the posh trappings,
00:43:38 --> 00:43:45 but at the same time, the leavings of the posh trappings, basically. Yeah.
00:43:46 --> 00:43:50 Like, Alistair doesn't get anything firsthand. He always gets the second hand.
00:43:51 --> 00:43:58 Like, it wasn't until Alinor grew up that he realized that boots could actually fit.
00:43:59 --> 00:44:03 Okay. It wasn't a case of these or your older brothers. Put your feet in them.
00:44:03 --> 00:44:05 They're too tiny. Put your feet in them.
00:44:06 --> 00:44:11 All right. It takes us through childhood. Brownie, would you like to participate in this?
00:44:11 --> 00:44:14 Sure i'm usually rather boring when it
00:44:14 --> 00:44:17 comes to backstories and this is no separation from
00:44:17 --> 00:44:21 that i went with a very basic concepts of a
00:44:21 --> 00:44:27 nuclear family home meaning comfort basically just order and peace and a place
00:44:27 --> 00:44:35 to read and having grown up in a small town okay again pretty basic yeah other
00:44:35 --> 00:44:38 backstory things i just wrote a little bit of a of a line here,
00:44:39 --> 00:44:42 Always a ruse follower, was a hall monitor slash head boy at school.
00:44:43 --> 00:44:46 This continued in the clergy becoming a holy compliance officer.
00:44:47 --> 00:44:50 Very basic. Would need to be fleshed out in play, I think. Alrighty.
00:44:53 --> 00:44:58 And so, like, home for your family, I guess, would that be comforting, I guess you could say?
00:44:58 --> 00:45:01 Or is this something that does not bring in?
00:45:01 --> 00:45:06 Yeah, it meets the comfort thing. Again, just, you know, a peaceful place to be,
00:45:06 --> 00:45:10 everything in its place, and just able to pursue reading
00:45:10 --> 00:45:13 yeah i missed this one on david overlooks this
00:45:13 --> 00:45:17 question that they had here so where did
00:45:17 --> 00:45:23 you both of y'all where did you all live did you have city small town rule where
00:45:23 --> 00:45:27 it's complicated i would go with small town on my part and just say we grew
00:45:27 --> 00:45:31 up in an older house that had been been not necessarily passed down but there
00:45:31 --> 00:45:35 for a really long time it continued to be updated over the years. Okay.
00:45:35 --> 00:45:41 So there's two parts to that question for me. Where did you live? The family estate.
00:45:41 --> 00:45:46 It was one of those larger estates with the big manor house. Where do I live now?
00:45:47 --> 00:45:52 I live in a tiny apartment that has been in the family for generations that
00:45:52 --> 00:45:54 is in one of the cities. So I've got my own flat.
00:45:55 --> 00:46:01 It is a disremembered flat that is owned by the family proper.
00:46:02 --> 00:46:06 Once I came of age, it was, oh, good. Now it's time for you to make your way
00:46:06 --> 00:46:08 in the world. Here, go there.
00:46:09 --> 00:46:15 So we don't have to look at you. Oh, Brownie, what about the culture in which
00:46:15 --> 00:46:16 your investigator was brought up in?
00:46:16 --> 00:46:23 Again, I'm always very basic, so just standard, generic British because I don't
00:46:23 --> 00:46:26 know what else to do for that. That's no good.
00:46:27 --> 00:46:32 I'm just going to kind of gloss over mine as well. Just to kind of get a mix
00:46:32 --> 00:46:36 here, my childhood, I'm going to kind of mention that it was not much.
00:46:37 --> 00:46:39 I'm not going to say that I was estranged.
00:46:39 --> 00:46:44 I think that my child was a product of the foster care system.
00:46:44 --> 00:46:48 Something happened to his parents before,
00:46:48 --> 00:46:55 he really knew anything growing up and before memory so he bounced around from family,
00:46:56 --> 00:47:00 extended family and then when that couldn't work out he bounced into the foster
00:47:00 --> 00:47:06 care system though to answer the question what does home mean I actually want
00:47:06 --> 00:47:12 to go ahead and say that it was comfort I was fortunate enough to be adopted you,
00:47:12 --> 00:47:17 from the foster care system within my, you know, adolescence.
00:47:18 --> 00:47:19 So, you know, seven or eight.
00:47:20 --> 00:47:26 Enough to have faint memories of what was, but that color, he was raised up
00:47:26 --> 00:47:28 by the Blackstone family who took their last name.
00:47:28 --> 00:47:34 I kind of like that David mentioned that the, you know, the magician was a TV
00:47:34 --> 00:47:35 magician, the Blackstone one.
00:47:36 --> 00:47:40 I'd like to think that through my nosing, through my family's stuff,
00:47:40 --> 00:47:49 I did find magical sex and taught myself my hedge wizardry, but it was a good childhood.
00:47:49 --> 00:47:54 Where did I grow up as a child? I would say it's complicated.
00:47:55 --> 00:48:00 Kind of bounced between small town to rural.
00:48:01 --> 00:48:06 I left city from small town to rural, kind of. So the predominant part of my
00:48:06 --> 00:48:08 life was probably in a small town.
00:48:09 --> 00:48:17 And because of culture here, I don't really have much to add to it.
00:48:17 --> 00:48:23 I would just say, you know, I kind of like to say that the,
00:48:24 --> 00:48:27 just to add a little bit of distinguishing features to this,
00:48:27 --> 00:48:33 I would say that the family that brought me, raised me, adopted me and whatnot
00:48:33 --> 00:48:36 were two same-sex parents.
00:48:36 --> 00:48:44 So I was raised with two dads and that's covered his outlook on life and probably,
00:48:44 --> 00:48:51 unfortunately, some of his interactions with other people that have different takes on things.
00:48:51 --> 00:48:53 Let's go for presents.
00:48:54 --> 00:48:58 And this one seems to be a bit shorter in all.
00:48:58 --> 00:49:01 And I'm not going to worry about the affluency rating and whatnot.
00:49:01 --> 00:49:04 I think we're kind of approaching the end of this.
00:49:05 --> 00:49:10 This is obvious with recent part of your backstory. You are now considered the
00:49:10 --> 00:49:11 same questions from your childhood.
00:49:12 --> 00:49:20 So now that Eleanor, or Eleanor, excuse me, not Eleanor, what is your take on
00:49:20 --> 00:49:22 what does family mean to you now?
00:49:22 --> 00:49:27 The family are cold, aloof, and distant unless I am needed for something.
00:49:28 --> 00:49:32 Can I ask something off the list and ask you if you've made a family elsewhere
00:49:32 --> 00:49:35 as well as you're going into this?
00:49:35 --> 00:49:41 I'm going to say no. Al feels that family is obligation.
00:49:42 --> 00:49:48 Yeah. That is the soul of family to Al is obligation.
00:49:48 --> 00:49:50 You owe your family.
00:49:50 --> 00:49:57 Mm-hmm. And so Al has decided that it's a question of chosen family.
00:49:57 --> 00:49:58 What is your chosen family?
00:49:59 --> 00:50:01 Oh, I don't.
00:50:01 --> 00:50:07 I don't do family. Like, no, we'll just stay over here.
00:50:07 --> 00:50:12 I owe enough people. I owe enough other people already.
00:50:13 --> 00:50:17 I don't want to jump into owing other people even more.
00:50:18 --> 00:50:20 So what is his family currently?
00:50:21 --> 00:50:25 Distant. Yeah. Letterhead on a sheet of paper.
00:50:25 --> 00:50:29 Yes. It is a legacy that he cannot
00:50:29 --> 00:50:36 live up to. a series of obligations and rituals that he must perform.
00:50:37 --> 00:50:42 On that same token, what does home mean to your investigator now?
00:50:42 --> 00:50:51 Well, I feel like... So my thought is that Al one day discovered the magic entirely by accident.
00:50:52 --> 00:50:55 And it has just kind of followed him.
00:50:55 --> 00:51:01 So Aqua is the spell that he has mastered.
00:51:01 --> 00:51:07 But there is a character from Dirk Gently's Holistic Detective Agency, the novel.
00:51:07 --> 00:51:12 Who is a rain god, which is not what you think it means.
00:51:12 --> 00:51:18 He is a god to the rain. So the rain worships him and follows him around.
00:51:19 --> 00:51:21 So no matter where he goes, there is always rain.
00:51:21 --> 00:51:29 I see Eleanor as being similar to, like the damp is fond of him.
00:51:29 --> 00:51:34 So wherever he goes, he is followed by just this overall feeling of dampness.
00:51:35 --> 00:51:38 So for him, home is just, cold
00:51:38 --> 00:51:41 and wet yeah and no matter
00:51:41 --> 00:51:44 how well insulated the place
00:51:44 --> 00:51:48 is it feels like it becomes damp almost immediately yeah
00:51:48 --> 00:51:50 i think we're kind of going with
00:51:50 --> 00:51:53 this these questions it has where does your
00:51:53 --> 00:51:56 investigator live so you already said
00:51:56 --> 00:51:59 you were living in a flat you know i assume
00:51:59 --> 00:52:02 that we're all going to be for simplicity sake of
00:52:02 --> 00:52:06 the game we all live in london currently and do
00:52:06 --> 00:52:09 you have a roommate a cat you know anything like that where do
00:52:09 --> 00:52:12 you live and is there anything else with you i like
00:52:12 --> 00:52:15 the idea that you that you threw out there david where it's it's been in the
00:52:15 --> 00:52:19 family for a long time maybe it's like the spinsters apartment where they put
00:52:19 --> 00:52:23 the uh you know the the daughter that never never married and now you have it
00:52:23 --> 00:52:28 or something like that that's kind of what i'm thinking it's a i feel like it
00:52:28 --> 00:52:31 is a tiny little one bedroom apartment.
00:52:32 --> 00:52:35 Flat in a pile of buildings.
00:52:35 --> 00:52:41 So it's buried so deep in there. There is technically one window.
00:52:41 --> 00:52:44 The others have all been bricked over. Yeah.
00:52:45 --> 00:52:51 Everything in it is generations old, but still somewhat serviceable.
00:52:51 --> 00:52:55 It's the great, great, great grandfather bought this bed.
00:52:55 --> 00:52:59 It has been passed down for many generations, continue to take care of it so
00:52:59 --> 00:53:01 that it can be passed on to the next generation.
00:53:02 --> 00:53:06 You do not get to have children until we tell you, you do. Yeah.
00:53:07 --> 00:53:15 Duly noted. And like everything in this, the, the things about the flat that
00:53:15 --> 00:53:20 are actually Al's, the things that he's brought in are few and far between.
00:53:20 --> 00:53:28 Like the fact that it has electricity is a marvel, but he's got lamps that have
00:53:28 --> 00:53:33 belonged to the family for years. There is one reading lamp that is Al's.
00:53:33 --> 00:53:40 There is a closet full of clothes, old coats, old boots that belonged to generations before.
00:53:40 --> 00:53:42 He's actually got some of his own, though.
00:53:42 --> 00:53:46 And they're slowly making their way into the closets.
00:53:47 --> 00:53:52 Yeah. But like everything else about this place, even the duvet,
00:53:52 --> 00:53:56 is something that some ancestor left behind.
00:53:57 --> 00:54:00 There's sewing kits because this was
00:54:00 --> 00:54:03 the spinsters apartment and he can kind of see that every
00:54:03 --> 00:54:07 generation has added something to this
00:54:07 --> 00:54:11 apartment to basically try to keep some of the heat in and keep some of the
00:54:11 --> 00:54:18 chill out and it's just the oh great great auntie made this one oh great or
00:54:18 --> 00:54:25 this one was made by a distant cousin but just piles of quilts and etc etc finally point.
00:54:26 --> 00:54:31 How does your character's cultural background or their gender or sexuality impact
00:54:31 --> 00:54:33 their present situation?
00:54:33 --> 00:54:37 Everything about this is old, rich, hand-me-down.
00:54:38 --> 00:54:41 Yeah. Like, that's the vibe we've kind of established here.
00:54:42 --> 00:54:46 What about you, Brownie? What does hand-me-me-me-to-your-investigator now?
00:54:47 --> 00:54:50 I think it means the same thing it did before. I don't think there's any real
00:54:50 --> 00:54:56 drama or fallout or anything like that. It's just simple and comfortable.
00:54:57 --> 00:55:00 Leading to the simple and comfortable life of, I may as well just join the church.
00:55:00 --> 00:55:03 I may as well run around by Clifford.
00:55:04 --> 00:55:08 And what about home? I would say, I mean, some sort of whatever's appropriate
00:55:08 --> 00:55:12 for a low-level clergy person living in London, whether that's accommodation
00:55:12 --> 00:55:16 on some sort of church property or, again, a small apartment,
00:55:16 --> 00:55:18 modest, comfortable. Yeah.
00:55:19 --> 00:55:25 The bed's newer than, I think, Al's bed. So I think he kind of went to where he lives there.
00:55:25 --> 00:55:32 Is there anyone else that lives with you or animals, pets, the area,
00:55:32 --> 00:55:35 town that you live in, anything like that you'd like to add about where they live?
00:55:36 --> 00:55:40 I would say that I have a house plant. Okay. That's my pet.
00:55:41 --> 00:55:47 Anything, how does your cultural background or, you know, gender or sexuality
00:55:47 --> 00:55:50 or anything, how does that impact your present situation?
00:55:51 --> 00:55:56 So it starts to seem like, you know, well, you speak.
00:55:56 --> 00:55:58 I was going to already speak for you. What do you think? No,
00:55:58 --> 00:56:01 what was your idea? I want to hear what I'm putting forward.
00:56:01 --> 00:56:06 I think that you got a lot. It kind of sounds like your job,
00:56:07 --> 00:56:11 you have a lot of contacts and relations and stuff like that with the church
00:56:11 --> 00:56:15 and, you know, prisoners and whatnot and with your duty.
00:56:16 --> 00:56:22 And then you kind of come home and there's your plant. And not saying it's like
00:56:22 --> 00:56:28 a negative bad thing for your character, but it's almost like you just kind
00:56:28 --> 00:56:30 of go into sleep mode when you go home, I guess you could say.
00:56:31 --> 00:56:33 But you can elaborate on that all you want.
00:56:34 --> 00:56:38 Sleep mode does involve tea and cooking and eating and all that stuff, but I think that's fair.
00:56:39 --> 00:56:44 I think it's the place to be. I don't think that I reach beyond what I have too much. Yeah.
00:56:45 --> 00:56:49 I think with mine, family means to my investigator.
00:56:49 --> 00:56:54 I think family is definitely something he's learned that is not biological.
00:56:55 --> 00:57:00 It's something that family is the environment, and both his parents,
00:57:00 --> 00:57:04 his dads are still alive, and they're doing well.
00:57:05 --> 00:57:10 And I think everywhere he goes, he tries to make new family.
00:57:10 --> 00:57:17 He's one of these people who occasionally tries to institute for the hospital
00:57:17 --> 00:57:25 and all that he is big about heading up things for doing a potluck or there's a lot of,
00:57:25 --> 00:57:31 efforts that this man makes to instill these relationships with not just himself,
00:57:31 --> 00:57:35 but with the other people that he works with and build a home wherever he goes.
00:57:36 --> 00:57:40 And yeah, and that's what home means to my character.
00:57:41 --> 00:57:44 Home is something that you can
00:57:44 --> 00:57:49 take with you and you can create like a community, I guess you could say.
00:57:49 --> 00:57:56 Where does he live? He grew up in a small town neighboring But I will say that
00:57:56 --> 00:58:00 I mentioned beforehand that he probably learned magic from one of his parents.
00:58:01 --> 00:58:07 So I will say that during his rebellious teen years, he probably got into some
00:58:07 --> 00:58:13 books and was he remembers to look at disappointment on his father who didn't one of his fathers.
00:58:13 --> 00:58:17 He didn't wish that on his child. He wanted him to have a normal,
00:58:17 --> 00:58:19 non-supernatural life.
00:58:19 --> 00:58:22 And but it he made
00:58:22 --> 00:58:25 the connection early on and when
00:58:25 --> 00:58:28 he went for his medical training he went
00:58:28 --> 00:58:35 to london and i wouldn't say never looked back but he has been able to spread
00:58:35 --> 00:58:44 his wings a bit more there i'd say that he probably has a live-in girlfriend
00:58:44 --> 00:58:47 he's probably been in relationship with her.
00:58:47 --> 00:58:50 She was someone he met at the hospital, one of the nurses.
00:58:50 --> 00:58:55 And his dads are always telling him that they're ready for grandbabies and asking,
00:58:55 --> 00:58:59 you know, when you get married, those kind of questions like that one gets.
00:58:59 --> 00:59:05 And as far as the background impacting the present situation.
00:59:06 --> 00:59:15 I would say that his acceptance is slapped in the face with intolerance that he encounters, be it,
00:59:15 --> 00:59:22 I can't remember exactly when Brexit took place and all the things that we have
00:59:22 --> 00:59:24 kind of lived to see over the past nine years,
00:59:24 --> 00:59:27 but as those things occur to him,
00:59:27 --> 00:59:34 he has trouble reconciling it with the way that society and people as a whole
00:59:34 --> 00:59:38 and what he thinks humanity is and what's value.
00:59:38 --> 00:59:40 He finds himself at...
00:59:41 --> 00:59:47 His culture at conflict with the rising of these certain opinions and ideologies and whatnot.
00:59:48 --> 00:59:53 Did I do a decent enough job on that? I think. I think so. Okay.
00:59:53 --> 00:59:57 There is an optional thing, but we're kind of pressed on time here.
00:59:58 --> 01:00:04 We've David and I've had mentioned briefly our brush with the supernatural Brownie.
01:00:04 --> 01:00:08 I think really, is there anything or do you want to go into this,
01:00:08 --> 01:00:11 this scenario that I mentioned beforehand? Do you want to go into it?
01:00:11 --> 01:00:16 Completely blind or when did you learn that there's something behind the veil
01:00:16 --> 01:00:20 i think that kind of figures into the holy compliance officer like no sir that's
01:00:20 --> 01:00:25 a you you've you've surpassed your quota of ice saw blades today where i'm just
01:00:25 --> 01:00:28 i'm i'm knowledgeable of it but it's just,
01:00:29 --> 01:00:33 just how it is just the part of the job i understand that stuff is out there
01:00:33 --> 01:00:37 i understand there's a quota to fill and i just treat it like a like an everyday
01:00:37 --> 01:00:39 common kind of thing And David,
01:00:39 --> 01:00:43 would you like to take a, like, is there anything you would like to add to your
01:00:43 --> 01:00:45 brush with the Supernatural with your character?
01:00:45 --> 01:00:54 I kind of feel like since it was discovered entirely accidental, it's a case of one day,
01:00:54 --> 01:01:01 Al basically opened a book that was left behind in one of the libraries by a
01:01:01 --> 01:01:05 distant family member who is no longer with the family.
01:01:06 --> 01:01:12 And basically upon reading the spell and having it just embed itself in his brain,
01:01:14 --> 01:01:19 now he is a practitioner against his will basically it's the case of no don't
01:01:19 --> 01:01:25 read the book well i didn't mean to read the book it just kind of happened now
01:01:25 --> 01:01:29 look at you yeah and kind of to tie that tie into that i don't know if you're
01:01:29 --> 01:01:33 cool with this david but you know i was thinking I was already part of the folly,
01:01:33 --> 01:01:36 part of the outreach program from the church, all the other stuff.
01:01:36 --> 01:01:41 And when you first discovered your powers, I was somewhat nearby and you heard
01:01:41 --> 01:01:45 a quiet voice from behind you. Sir, do you have a license for that wand?
01:01:45 --> 01:01:49 I like that. And then got to know each other from there. Hey,
01:01:49 --> 01:01:51 is that a licensed magic? What?
01:01:52 --> 01:01:57 There's licenses? I honestly think that my introduction to the supernatural
01:01:57 --> 01:02:02 would have been as working as a paramedic, coming over across some of the first
01:02:02 --> 01:02:05 vestiges of, or vestiges, excuse me,
01:02:05 --> 01:02:11 not vestiges, totally different word, but the first vestige I encountered at
01:02:11 --> 01:02:13 a scene of somebody, and I was able to...
01:02:15 --> 01:02:19 You know, and for my decision, and I was noticed by the folly, the people.
01:02:19 --> 01:02:24 And then, you know, it kind of came out that I was a little bit of a practitioner
01:02:24 --> 01:02:28 myself, you know, kind of deal. Hello, fellow practitioners.
01:02:30 --> 01:02:35 Hey, we're done, I think, with this row up. I want to go first a few questions,
01:02:35 --> 01:02:37 I mean, a few comments that you guys had.
01:02:37 --> 01:02:41 So we went through the first part of the Rivers of London book.
01:02:41 --> 01:02:45 Thank you again, Chaosium, for graciously donating that to us.
01:02:45 --> 01:02:47 It seems like an exciting game.
01:02:48 --> 01:02:52 I probably say this a lot doing these roll-ups for a roll-point exchange,
01:02:52 --> 01:02:58 but this is something I definitely want to try out. I kind of have that scenario seed in my head.
01:02:58 --> 01:03:01 Things that I liked about this entire deal with the character sheet was,
01:03:01 --> 01:03:03 I think, a little bit refreshing.
01:03:03 --> 01:03:07 I'm used to just the three or four columns of stats and abilities.
01:03:07 --> 01:03:11 I liked how that was condensed down I liked how.
01:03:12 --> 01:03:16 Setting up the ability strengths and what not I liked how that was all set up
01:03:16 --> 01:03:23 the school of magic was interesting I felt like layout was a tad bit of an issue
01:03:23 --> 01:03:26 that I covered but I think some of you guys will probably,
01:03:26 --> 01:03:32 will elaborate on that a bit more but overall I liked it I look forward to it
01:03:32 --> 01:03:35 yeah I mean it's definitely way better than some of the other ones we've looked
01:03:35 --> 01:03:40 at where like a new chapter starts in the middle of the second column on a page
01:03:40 --> 01:03:42 and there's no way to really distinguish it and it all kind of flows together.
01:03:43 --> 01:03:46 That's not happening here. It's laid out fairly well that way.
01:03:46 --> 01:03:47 The bookmarks in the PDF are great.
01:03:47 --> 01:03:50 I just feel like at least in the creating a character section,
01:03:50 --> 01:03:54 they don't really think out the things you have to do as well because you select
01:03:54 --> 01:03:58 your stats and then you select your occupation and you select your advantages.
01:03:58 --> 01:04:02 But the advantages require that you have certain prerequisites that might change
01:04:02 --> 01:04:06 how you affect your skills and might figure into your class.
01:04:06 --> 01:04:11 It just doesn't flow super well there. It's not bad. It's just took a lot of bouncing.
01:04:12 --> 01:04:15 A little bit more front loading. Like if this is what you're wanting to do,
01:04:16 --> 01:04:19 then this kind of, at least let us know to where we didn't have to go back and delete stuff.
01:04:19 --> 01:04:24 Or if you had pencil and paper, erase out a stat and reconfigure a few odds and ends.
01:04:24 --> 01:04:26 Yeah. I mean, once you've played the game a few times, it'll,
01:04:26 --> 01:04:29 it'll become second nature and it won't be a problem. But as coming in fresh,
01:04:29 --> 01:04:32 you know, like, Oh, I got to go up to page 43.
01:04:32 --> 01:04:36 Now I got to go down to page 62 and I got to go to page 43 again. Up now, not 57.
01:04:37 --> 01:04:40 It's not bad. It's just, again, not the best lead in for a first timer.
01:04:41 --> 01:04:47 Okay. I agree. David, do you have anything to add? Just general agreement with all of that.
01:04:47 --> 01:04:53 It's a very pretty book. The font is not great for me because I am a little
01:04:53 --> 01:04:55 bit on the visually impaired side these days.
01:04:56 --> 01:05:01 But anything, any font, I would kind of say that with because I just,
01:05:01 --> 01:05:04 I'm getting to where I can't read as well as I used to be able to.
01:05:05 --> 01:05:10 It feels like a good system. I do like that with each of the spells,
01:05:10 --> 01:05:15 they did outline a spell tree so that you can kind of see, like,
01:05:15 --> 01:05:17 to me, it's a logical progression.
01:05:18 --> 01:05:23 To get a third order spell, you need to know two second orders.
01:05:23 --> 01:05:26 And to know a second order spell, you need to know two firsts.
01:05:27 --> 01:05:32 So you're basically going to be building a tower of spells all the way up,
01:05:32 --> 01:05:33 like two, two, two, two, two.
01:05:33 --> 01:05:41 Yeah. But some of the higher-end spells do have requirements of knowing lesser spells.
01:05:41 --> 01:05:47 Like, to throw the fireball, you have to be able to conjure a fistful of fire and to throw it.
01:05:48 --> 01:05:54 So any of the spells that require you to send something flying is going to require Impel.
01:05:54 --> 01:06:00 So Impel Palm is going to be part of pretty much everything. Yeah.
01:06:00 --> 01:06:06 And I see that. And I think it's, on the one hand, it's nice.
01:06:06 --> 01:06:09 But on the other, I see that there's a couple of things that I would have probably
01:06:09 --> 01:06:12 changed up a little bit. Yeah. But that's me.
01:06:14 --> 01:06:17 Overall, I like it. I think it's going to be good. Yeah.
01:06:17 --> 01:06:21 I feel no hesitation in recommending this to people.
01:06:22 --> 01:06:26 In fact, I kind of want to tie into something. I said it earlier in this recording
01:06:26 --> 01:06:29 because I'd have had a chance to go back and look it over again.
01:06:30 --> 01:06:35 I would like to run this scenario. Obviously, my character would probably be
01:06:35 --> 01:06:39 played by somebody else since I don't want to be a player in my own game and
01:06:39 --> 01:06:40 all that other stuff, too.
01:06:42 --> 01:06:46 I think this is going to be a fun starting point to where we can go back to
01:06:46 --> 01:06:54 that Call Cthulhu, Rivers of London scenario I mentioned I found on DriveThruRPG.
01:06:54 --> 01:07:00 I'll try to remember to put this in the show notes, but it is called The Agents of Excalibur.
01:07:00 --> 01:07:06 It looks like it's about like a four-part campaign that takes place in the late 60s.
01:07:07 --> 01:07:15 And with your blessing, David, I would like us to, if we play the first scenario
01:07:15 --> 01:07:16 of this, we'd like it, and if we actually get to do that,
01:07:17 --> 01:07:21 Agents of Excalibur, which is more of an, I would think of it more of like an
01:07:21 --> 01:07:28 MI5 kind of branch of the folly there that maybe we would, we can figure out
01:07:28 --> 01:07:29 who left that book for you to find.
01:07:30 --> 01:07:33 If we could tie that in there. I am a hundred percent on board with this.
01:07:34 --> 01:07:38 Awesome. Guys, I appreciate you taking time out of your day to do this.
01:07:38 --> 01:07:42 And I'd like to thank our listeners. Thank you for tuning in to this episode of Roll Point Exchange.
01:07:43 --> 01:07:48 If you're listening to this in the month of September, or let's be honest,
01:07:48 --> 01:07:53 early October, knowing how I get things out there, then I would like to thank
01:07:53 --> 01:07:55 you for being one of our Patreon backers.
01:07:55 --> 01:07:58 Patreon backers get these roll-up episodes three
01:07:58 --> 01:08:01 months before everybody else does if you are
01:08:01 --> 01:08:04 listening to this three months from now so i guess in december
01:08:04 --> 01:08:07 i would like to thank you for finding this out there
01:08:07 --> 01:08:11 on the internet and our general feed here we're roleplay
01:08:11 --> 01:08:14 exchange we're part of the crit and light podcast network there's
01:08:14 --> 01:08:17 a bunch of other lovely a bunch just a couple other lovely
01:08:17 --> 01:08:21 shows on our network with our good friend crazon we
01:08:21 --> 01:08:24 have a dentate ricomortus which is a
01:08:24 --> 01:08:27 creepypasta podcast where if a what
01:08:27 --> 01:08:31 how does he describe it gus it's a creepypasta podcast a
01:08:31 --> 01:08:35 creepypasta review podcast where if you creep it we'll keep it they basically
01:08:35 --> 01:08:38 look for spooky stories especially online because they're easy to get a hold
01:08:38 --> 01:08:43 of and then review them both for content accuracy and give their recommendations
01:08:43 --> 01:08:51 these include things like scp or things that appear just online that are popular story tracks.
01:08:51 --> 01:08:54 They also do occasional special things like, oh, I don't know if Twilight reviews.
01:08:54 --> 01:08:57 Don't, don't, that's not most of it. Don't, don't hurt him for that.
01:08:58 --> 01:09:02 But, uh, yeah, it's basically just, uh, reviewing interesting spooky stories.
01:09:03 --> 01:09:06 Yeah. And then their sister podcast is one less die.
01:09:06 --> 01:09:10 And they also well, actual play podcast, just like what we do here.
01:09:10 --> 01:09:15 And you'll hear some of us on their, on their podcast. You'll hear some of them
01:09:15 --> 01:09:19 over here. It's just a nice big family, and we'd like to invite you into it.
01:09:19 --> 01:09:23 So if you want to check us out, you can find us at Crittonite.com,
01:09:23 --> 01:09:27 and you can catch all those lovely podcast shows that we have on.
01:09:27 --> 01:09:31 We're also on Blue Sky and X, Twitter, whatever the thing it is,
01:09:31 --> 01:09:33 and we're at RPExchange.
01:09:34 --> 01:09:39 And, yeah, Facebook that I sometimes forget even exists, but it's Facebook.com
01:09:39 --> 01:09:40 slash RolePointExchange.
01:09:40 --> 01:09:44 And if you would like to become a Patreon member of us, you can find a link
01:09:44 --> 01:09:45 on our Crittonite webpage.
01:09:46 --> 01:09:52 But we are at patreon.com slash rolepointexchange. So I'd like to thank everybody once again.
01:09:53 --> 01:09:57 Thank Chaosium. We appreciate that. We're looking forward to diving deeper into this.
01:09:58 --> 01:10:01 And until next time, we'll see you all later. Goodbye.
01:10:02 --> 01:10:04 Bye. Good night, Internet.
01:10:06 --> 01:10:22 Music.


