Liminal Horror is a rules-light tabletop roleplaying game that blends elements of cosmic horror and urban fantasy. Liminal Horror gives players control of ordinary (or at least semi-ordinary) people facing extraordinary, horrifying situations.
In this episode of RPX Rollup, we’ll take you through the step-by-step process of character creation in Liminal Horror.
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Today's Rollup Characters
[00:00:16] Hello, welcome to The Roleplaying Exchange. This is Adam and today my good buddy,
[00:00:20] crazy on review cultists. What's the name? Chris. Yeah. Well, there's too many
[00:00:27] Chris's, you know what I mean? Yeah, that's true. Yeah. R. Yeah. Old, old Chris and
[00:00:30] RPX Chris. Yeah. Canadian Chris as your Chris affectionately calls me. This
[00:00:36] actual rollup is your idea here. I am completely in your capable hands, sir. What are we doing
[00:00:43] today? Well, we are going to tackle the grueling character creation of a little tabletop RPG
[00:00:51] I've discovered in last year or two called Liminal Horror. And don't worry, that was
[00:00:57] actually sarcasm. This book is not crunchy at all. So yeah, Liminal Horror, it is by
[00:01:04] Goblin Archives. Goblin Archives is the company, is his gaming company, but it's Nick Erickson. And
[00:01:14] it's the book I actually have a physical copy that was published by Exalted Funeral. So
[00:01:19] and this uses the the Karen standard rules system. So like as a framework, which is by
[00:01:26] Yohkai Gal. So so there's a lot of stuff in here. Like a Karen is also used to like in
[00:01:32] the odd or into the odd and like bashing bashing land and such. And yeah, it's
[00:01:37] basically a modern cosmic horror kind of system, much in the way of like, I guess
[00:01:44] like Delta Green or esoteric or even fear itself. I think it leans more to
[00:01:49] like the fear itself side because there is kind of a thing of where they really
[00:01:54] want you to try playing investigators that are not authority figures like police
[00:01:58] and government agents and stuff. They want you to play like regular people stuck
[00:02:05] in extraordinary horror. Okay, so the system, yeah, so pulling right from
[00:02:13] there from Goblin Archives, itch or itch.io website, Liminal Horror is a rules
[00:02:19] light adaptable modern horror RPG about normal characters and their struggles
[00:02:23] against the things that go bump into the night. And if you're a fan of Jinji Ito,
[00:02:29] John Carpenter Silent Hill Resident Evil, Kothulu Monster of the Week or Silent
[00:02:33] Legion's but wanting rules light adaptable system. It is the book for you. Okay.
[00:02:41] So yeah, it uses fast and simple rules for character creation and
[00:02:45] gameplay. It has a stress system and a fallout system. So this deals with
[00:02:52] horror themes, obviously. And so to represent mechanically like stress and
[00:02:57] fear and stuff like that, they use stress and fallout rather than like madness
[00:03:02] or the like for kind of more sensitive reasons. Yeah. And they have a wound
[00:03:11] system that is detailed in it where you have armor and HP, but like it's more
[00:03:17] like hit protection rather than actual like hit points. So yeah, we'll dive
[00:03:25] into that during with care with character creation.
[00:03:27] Well, I'm looking at PDF here. I do really like the aesthetics. I can
[00:03:32] definitely see the ita Jinji Ito influence here and the title on the
[00:03:38] very front of it looks like it would belong to a Norwegian metal band.
[00:03:42] Yeah, it definitely screams kind of more porkish a little bit or like yeah,
[00:03:47] or like cannibal corpse in a way. Honestly, the book I like so when I
[00:03:53] first got into it, I saw it as kind of like a good it seemed like it
[00:03:57] might be a good fit for like for like creepypasta scenarios or scenarios
[00:04:01] based off like modern like cyber like modern internet horror kind of
[00:04:05] stuff because it just has that kind of quick and easy character creation
[00:04:09] and then like your characters are can do stuff, but like they're just
[00:04:14] squishy enough for that kind of thing. Yeah. I think I understand
[00:04:18] what liminal horror is, but for everybody who is not me, which
[00:04:23] I honestly I'm just kind of projecting here. I understand like
[00:04:26] the back rooms and stuff like that. But yeah, what it what is liminal
[00:04:30] horror before we get into the game? Liminal horror. Okay. Well,
[00:04:33] I don't so liminal horror. They use liminal horror for the for the
[00:04:36] title of this book, but liminal horror is basically like yeah, if
[00:04:40] you've been on the internet around for the last couple of years,
[00:04:42] you might hear things like the back rooms or like dream core
[00:04:47] or analog horror kind of stuff. Liminal horror kind of fits around
[00:04:50] that area. It's basically it's modern day stuff like modern
[00:04:54] day settings where you are trapped in liminal spaces. I
[00:04:58] liminal being liminal being the term for like a go between space.
[00:05:04] So like say like the hallways of an airport or like the the
[00:05:07] spaces of where you're like transitioning from an airplane
[00:05:10] like through the airport to like your to the exit and stuff
[00:05:14] of that or inside of like convention halls and stuff like
[00:05:17] that those would be like liminal spaces. Okay. So this
[00:05:21] this book I think is using its title more for like just like
[00:05:23] the modern s like horror aspect of it though there is
[00:05:27] certainly again, like I sort of got a vibe of that for this.
[00:05:31] I think that's why I was drawn to it for like the the the
[00:05:35] liminal and creepypasta sort of vibes I was getting from this
[00:05:38] book. Yeah. But yeah, like there are old powers in the
[00:05:42] setting that players or the facilitators as they're
[00:05:46] called in this one can use to torment and terrorize
[00:05:49] their their player characters. Okay. This is also a system
[00:05:53] that does not use classes. And growth like advancement in
[00:05:58] the game is not mechanical or like using a leveling at all
[00:06:01] in the system. Success and failure lead to memorable
[00:06:04] stories building relationships, encountering void touched
[00:06:07] relics and having stress fallout lead that that's the
[00:06:12] kind of stuff that will lead to your character's growth.
[00:06:14] Okay. Or demise. Yeah. It's very much a horror game
[00:06:20] where like, you're it's not going to be a power fantasy like
[00:06:23] D&D. It's it's more grounded and down to earth on that
[00:06:27] kind of stuff. Okay. And yeah, death is very much a thing.
[00:06:32] It's a very danger. It's a world of danger in this game.
[00:06:36] And death is always a possible consequence. It should be
[00:06:39] ever present but never random or unexpected according to
[00:06:43] the book I'm reading. Okay. Death comes for everyone.
[00:06:47] But some suffer a fate worse. Yeah, so this book has a lot
[00:06:52] of like decent resources on the website for goblin archives.
[00:06:58] In fact, actually as we're recording this they're actually
[00:07:00] kicks. A somebody affiliated with them is kick starting a
[00:07:04] liminal horror supplement. So it's kind of fortuitous
[00:07:08] that we're doing we're doing the recording today at
[00:07:10] least. Yeah. Yeah. So the the supplements coming out
[00:07:14] today as we record is the Parthenogenesis of Hungry Hollow
[00:07:18] and it is a small sandbox investigation for liminal horror.
[00:07:22] Something strange is happening in Hungry Hollow seemingly
[00:07:26] centered around the upcoming birth of its newest resident
[00:07:29] D&D. But yeah, I just thought that was interesting that
[00:07:33] we were like as we were recording we're going to be
[00:07:35] doing that so yeah or that that's that's happening.
[00:07:38] So also I've got my character sheet pulled up here.
[00:07:42] You are very correct in saying that it is very short.
[00:07:46] I'm not I'm not particularly familiar with the current system
[00:07:49] but I'm sure I could pick it up here. Yeah, looks pretty good.
[00:07:53] From what I understand Karen is they basically wanted to do
[00:07:57] for D&D like they wanted they wanted to do like the like
[00:08:00] D&D fantasy and stuff of that but like strip it down to
[00:08:02] it's like to the easiest like base parts like streamline
[00:08:06] it to a point where like it's it's like old school and
[00:08:09] such. So but yeah, liminal horror kind of takes a similar
[00:08:14] stab at character creation and characters in this.
[00:08:18] So I guess we'll start with character creation with the first
[00:08:21] the first step in in the the first step in character creation
[00:08:26] which is your ability scores.
[00:08:28] So in this game characters are made up of strength
[00:08:32] dexterity and control.
[00:08:35] Strength represents physicality, bronze and toughness.
[00:08:40] Dexterity is your speed, your sneaking and your precision
[00:08:43] and then control is willpower your charm and your weird.
[00:08:48] Weird is something that happens in this game as it is a
[00:08:51] modern game but it is a
[00:08:53] yeah it is set to be in a modern setting specifically
[00:08:56] a modern city and characters slowly learn of the weird
[00:08:58] and dangerous things hidden in the dark.
[00:09:01] They will bend or break under the weight of the unknown
[00:09:04] and there are various artifacts and magics that you can learn
[00:09:08] in the game to try and give yourself an edge but it could
[00:09:10] also destroy you.
[00:09:11] Yeah, double-edged sword so to speak
[00:09:15] and for those of you found along at home if you've already
[00:09:18] went out and put up a copy of this we're going to be
[00:09:20] starting on page six.
[00:09:22] So just mentioned that liminal horror and just to repeat
[00:09:26] what you said players are investigators otherwise normal
[00:09:29] people got up in mysteries that threatened to end their lives
[00:09:32] and break them down and change them investigators might be
[00:09:35] searching for answers.
[00:09:37] Trying to save a friend or looking for resonant artifacts
[00:09:41] well that sounds interesting so hmm looks like we're going
[00:09:46] to row 3d6 and take the two top is that my understanding
[00:09:50] correctly?
[00:09:51] Yeah, when you're creating a player character you roll
[00:09:54] 3d6 in order for each of their characters in order
[00:09:58] of their characters ability scores and then you may swap
[00:10:02] any two of the results.
[00:10:05] Okay, so probably between like like the ability scores like
[00:10:08] if you don't like how your strength is and you want more
[00:10:11] of a dexterous character you can swap out the like that kind
[00:10:13] of thing.
[00:10:14] Okay, so usually with some of these we always just kind
[00:10:18] of fade to black, hey we're back but with this it seems
[00:10:20] like something pretty quick and I would like to run stuff
[00:10:23] by you so I'm going to go ahead and do my first one
[00:10:25] which is strength.
[00:10:27] Okay, so this as well.
[00:10:29] I'm going to use your diaspora hope she is gentle with me
[00:10:33] today.
[00:10:34] Alright, it looks like I have rode a combined total of 15.
[00:10:39] Yep.
[00:10:41] So at this point I can just put that in with strength
[00:10:45] and then I'll rinse and repeat this.
[00:10:48] Alright, looks like I got a dump stat here somewhere
[00:10:50] dexterity at this point unless I swap something around
[00:10:53] looks like I got a nine.
[00:10:55] Oh the dice roller on the Google dice rollers not being
[00:10:58] very kind to me so although it's pretty accurate to I
[00:11:02] think but I'm going to straight up stat out review
[00:11:05] cultist myself or my my El Dente podcast version of
[00:11:10] myself though.
[00:11:12] This looks like I've rode two night like my total results
[00:11:15] on two rows or nine.
[00:11:17] I am either I've got two dump stats or try rolling
[00:11:22] again just to see if it like if it does it again.
[00:11:24] Yeah.
[00:11:25] Okay.
[00:11:25] Oh no, it didn't because it rolled two different combinations.
[00:11:30] So yeah, it's just combinations still fucked but yeah.
[00:11:33] Yeah, you know I'll swap one nine with the other nine.
[00:11:38] Yeah, there we go.
[00:11:41] If I were going to house rule this I'd say rewrote that
[00:11:44] but I mean I could take with it but it so I have got
[00:11:50] mm-hmm.
[00:11:52] Okay.
[00:11:53] So so what did your also I guess so what did you get for
[00:11:57] your character's ability scores there?
[00:11:59] All right, so I got 15 for strength dexterity nine control
[00:12:05] nine.
[00:12:06] Wow.
[00:12:06] Yeah, that's like I said.
[00:12:09] Well for review cultists which I mean names are supposed
[00:12:12] to come later but I'm going to go with that since it
[00:12:15] matched so strength is 11 dexterity is 10 and control
[00:12:19] is 13 that that seems that seems right.
[00:12:24] Take it here.
[00:12:26] Oh hit protection the step two so we've got our ability
[00:12:30] score so step two real 1d6 and determine the starting
[00:12:35] hit point or hit protection excuse me this represents
[00:12:38] the investigators ability to avoid serious harm both
[00:12:42] physical and stress.
[00:12:44] Okay, so we'll see if I get a one here.
[00:12:48] I'm going to fudge.
[00:12:50] I mean I do have a potential to get one a one and six
[00:12:54] chance always potential the fuck did you call it?
[00:13:02] It's listening.
[00:13:03] It's like well hold my beer.
[00:13:06] All right, we need a point buying system for this thing.
[00:13:09] I will I will let you re-roll that all right if I
[00:13:12] hope I get another one.
[00:13:14] Oh, I got a five.
[00:13:15] Well, thank you.
[00:13:17] I'll take five.
[00:13:19] Thank you, GM.
[00:13:21] You're welcome.
[00:13:22] But yeah, so hit protection.
[00:13:24] Yeah, so it reflects like the ability to avoid damage.
[00:13:27] It is not health and it can be recovered after a few
[00:13:31] moments of rest and then there's like a C healing on
[00:13:34] page 14 in the book.
[00:13:36] Okay.
[00:13:37] And then there is actually some things like plus
[00:13:40] blank armor is an item tag that provides protection
[00:13:44] from damage and then there's plus blank stability is
[00:13:48] an item tag that provides protection against stress or
[00:13:52] from stress.
[00:13:53] So there are things that you there are items that
[00:13:55] you can get that have tags that will help you further
[00:14:00] avoid damage and stress on your hit on your
[00:14:04] hip protection.
[00:14:05] Okay, and then moving on to step three, which
[00:14:08] is investigator details.
[00:14:09] So this is where you choose a name for your
[00:14:12] character.
[00:14:12] You roll for your background.
[00:14:14] You choose a style of clothing or look for your
[00:14:17] character, answer the get to know your character
[00:14:21] questions on page eight determine the rest of your
[00:14:25] characters traits and choose their age by rolling
[00:14:28] 2d 20 plus 16.
[00:14:31] We're oh so we're going to go straight to that
[00:14:33] before we go to starting gear.
[00:14:35] Well yeah, because well that's all like so like
[00:14:36] because step three is like a bunch of steps.
[00:14:39] Okay.
[00:14:40] Yeah.
[00:14:41] Okay.
[00:14:42] So we're going to roll a d 20, I guess for a background.
[00:14:45] Is that the first thing you want to do?
[00:14:47] Yeah, you can do that.
[00:14:48] Yeah.
[00:14:48] So yeah, if you want to do that, there's a bunch of
[00:14:50] tape.
[00:14:51] So this game uses a lot of tables that you can do.
[00:14:54] So each though.
[00:14:57] So additionally starting equipment provided through
[00:14:59] arch types.
[00:15:01] Okay.
[00:15:01] I was just reading the other thing.
[00:15:03] Yeah.
[00:15:04] So let's see probably going to be a little cheeky and
[00:15:07] have a background that's podcaster for my character.
[00:15:11] Yeah.
[00:15:12] All right.
[00:15:13] I have wrote a 14.
[00:15:15] I am a therapist.
[00:15:17] Oh wait for when you said 14.
[00:15:20] Oh yeah.
[00:15:20] Okay.
[00:15:21] Yeah, here's the thing.
[00:15:22] I was worried about this.
[00:15:23] I noticed this with the I noticed when I was looking
[00:15:26] at the physique and like the character traits in
[00:15:28] the book versus the the digital PDF.
[00:15:31] So the book has slightly they're slightly altered
[00:15:33] backgrounds in the in the in certain tables and
[00:15:37] compared to the printed book versus the digital
[00:15:40] book that you have.
[00:15:41] So just a different iteration of it I guess.
[00:15:43] Yeah.
[00:15:44] Okay.
[00:15:45] But okay so you're going with your character is going
[00:15:48] to be a therapist.
[00:15:49] Yeah, which means I may end up swapping.
[00:15:55] You're just that that that brawny it's like that
[00:15:59] brawny like you're just the brainiest of therapists.
[00:16:02] I mean every set up was a good therapist.
[00:16:04] I just said I was a therapist.
[00:16:06] All right.
[00:16:06] So tell me what you would tell me what your problems
[00:16:09] are that can be solved with pumping item.
[00:16:14] Let's see.
[00:16:15] All right.
[00:16:15] So I am going to go ahead and put therapist.
[00:16:19] No, I do like how this mentioned that you get like stuff.
[00:16:23] So with mine go ahead and what you do is podcast
[00:16:26] run list where you it isn't on the list.
[00:16:29] I mean I could just use like very online or you could
[00:16:33] do artists.
[00:16:33] I mean, yeah, you're an artist.
[00:16:36] Yeah, there's no actually I probably do artist as
[00:16:39] background because podcast because I am both a graphic
[00:16:41] designer illustrator and podcaster.
[00:16:43] So yeah, I come with a memo recorder.
[00:16:47] Oh yeah, which would probably be my phone whatever but
[00:16:50] we all get a smart phone is said a notebook and
[00:16:54] pen business cards and a small revolver.
[00:16:57] So the Lord gives us the Lord give us the Lord give
[00:17:01] us away.
[00:17:01] Take it away.
[00:17:02] I have to give you some lead therapy motherfuckers.
[00:17:06] I just think of it's like I'm a lead farmer motherfuckers.
[00:17:11] Where'd you find that is that must be in the PDF because
[00:17:13] I'm not seeing it in the physical book for which
[00:17:17] was the most current?
[00:17:18] Yeah, probably probably the one on the website because
[00:17:21] this one's from 2021.
[00:17:24] So the artist is what I if you were using that as
[00:17:28] your template you have an artistic tool of choice,
[00:17:32] a notebook, a camera and small but passionate fan base.
[00:17:39] Wow, that just fits out.
[00:17:40] That's basically all that to record.
[00:17:42] Yeah, to do it.
[00:17:43] So so I guess artistic item or artistic.
[00:17:46] Yeah, could be your zoom recorder.
[00:17:48] Yeah, exactly.
[00:17:49] Zoom recorder.
[00:17:51] Well, I'm going to pull up the PDF.
[00:17:53] I was using the physical book, but I'm going to use
[00:17:54] the PDF since stay on the same page as you.
[00:17:58] You get a notebook.
[00:18:00] It doesn't mention that you get a pen.
[00:18:02] So you're going to have to borrow the fucking pen from me
[00:18:04] because I get a notebook and oh, la di da.
[00:18:07] Look here, man.
[00:18:09] You just need to be prepared as a therapist.
[00:18:15] Maybe we should just take these cocaine and start
[00:18:17] talking about our problems.
[00:18:19] Oh boy.
[00:18:21] So under artist artistic tool choice notebook, camera,
[00:18:25] small but passionate fan base.
[00:18:26] I love that.
[00:18:27] So I guess I can just contact like, like when I get my
[00:18:31] phone or something, I could just like go on my discord.
[00:18:33] It's like, Hey, so this is happening.
[00:18:35] Yeah.
[00:18:36] Hey, it's your boy.
[00:18:37] If you want to draw my heart.
[00:18:41] Yeah, no, I can ring that bail like a subscribe.
[00:18:45] You want to see if I make it out of this love?
[00:18:47] Okay.
[00:18:48] So next up on the roster, I believe is choosing a style
[00:18:53] of clothing or look for your character.
[00:18:56] Well, I kind of figured out with that.
[00:18:57] I kind of like that's going to be for me.
[00:18:59] It just could be like green robes, black, black gloves,
[00:19:03] black shoes, black pants, top coat, whatever.
[00:19:09] I was going to try to sing ZZ Top.
[00:19:11] I think, I mean, just for me, just for like, I don't know.
[00:19:18] I feel like I should know that we're kind of doing stuff.
[00:19:21] We've got our background or Arch type.
[00:19:24] The layout is kind of breaking me a little bit here.
[00:19:27] I kind of feel like I want it to, if it's okay with you go back
[00:19:30] up to page six and let's just go ahead and just for starting
[00:19:35] out everything we, you know, put your smartphone in there.
[00:19:39] Yeah.
[00:19:40] In your coach or sheet.
[00:19:41] So and then we're going to roll one D six times a hundred
[00:19:46] for cash and that's going to allow us to buy equipment.
[00:19:50] So watch me get a fucking one again.
[00:19:52] Exactly.
[00:19:53] I'm broke.
[00:19:54] I'm a broke therapist didn't say I was good.
[00:19:56] Oh, actually, yes, it looks like here.
[00:19:58] I do get a pen with my as an investigator bundle.
[00:20:01] So I don't get the Lord that over you.
[00:20:05] Nope.
[00:20:06] All right.
[00:20:07] So one D six.
[00:20:09] Fuck me.
[00:20:10] I ran out of road and number one.
[00:20:12] So I have a hundred bucks cash.
[00:20:14] Nice.
[00:20:16] Oh, go ahead and put my money down.
[00:20:20] Big fucking wolf there.
[00:20:22] I'll be lucky to buy anything in this economy.
[00:20:24] What page was that?
[00:20:26] Was the money and stuff on page six?
[00:20:28] Okay.
[00:20:29] Let me just roll this.
[00:20:33] I have two hundred dollars to my name.
[00:20:38] Yeah.
[00:20:38] Oh, I did.
[00:20:39] I do also have a camera and a zoom recorder.
[00:20:42] So like, yeah.
[00:20:43] Mm hmm.
[00:20:44] I guess I guess you put those in notes in the book or in
[00:20:47] the, uh, I'm going to do a bullet list.
[00:20:49] Here.
[00:20:50] Well, I just put it under inventory for a hundred bucks in
[00:20:53] the smartphones.
[00:20:53] What I put for mine.
[00:20:54] So I have a memo recorder, which probably has an SC card
[00:20:58] notebook pen.
[00:20:59] Memo my memo recorder is basically your damn zoom business
[00:21:03] cards, small revolver smartphone, a hundred dollars.
[00:21:07] And now I'm going to go to my look you were kind of
[00:21:09] talking about beforehand, but I had to just follow along
[00:21:12] in a page as was.
[00:21:13] So on page eight, I am going to row and see my how
[00:21:19] professional I am.
[00:21:20] So I'm going to one d 20 because I like tables and I have
[00:21:24] wrote an 18.
[00:21:25] I am a grunge minimalist.
[00:21:27] I'm going to try.
[00:21:28] I'm going to see, I'm going to see if like a role will
[00:21:30] match mine.
[00:21:31] So what is that?
[00:21:32] Low tea.
[00:21:33] Yeah.
[00:21:33] One d 20 yet.
[00:21:35] Grunge minimalist.
[00:21:37] So I am in jeans, rock band T shirt and band T's
[00:21:43] personality.
[00:21:45] Oh God.
[00:21:46] You're a sweepty.
[00:21:47] Yeah.
[00:21:48] Oh, don't.
[00:21:49] I go to one Taylor Swift concert with my sisters.
[00:21:53] Are you really did?
[00:21:55] Yeah.
[00:21:55] So we, my folks and not my folks like basically the
[00:21:58] whole family went down to where we're going to New York
[00:22:01] but on the way to New York City for like for about
[00:22:03] like two weeks stay.
[00:22:04] We stopped through Pennsylvania in somewhere in your
[00:22:08] pen, I think Penn State, you know, like, like
[00:22:10] Penn State University area.
[00:22:12] And it was some college town we were staying at because
[00:22:14] that's where Taylor Swift concert was happening.
[00:22:16] And I technically stole my, my cousin's ticket to go
[00:22:21] there because they had asked me and I had been hymning
[00:22:24] and hawing about whether or not I was going to be going
[00:22:26] to the on the trip to begin with.
[00:22:28] And then like last minute, I was able to get the
[00:22:30] time off so I ended up going but they still had this
[00:22:33] ticket for my that my cousin was going to use.
[00:22:36] And so I ended up using that ticket to just go see
[00:22:38] a Taylor Swift concert with my sisters.
[00:22:41] It's okay.
[00:22:42] Our friendship is fine.
[00:22:44] Yeah.
[00:22:45] I mean, I've seen that in St. Claude Posse.
[00:22:48] Okay.
[00:22:48] So I'm sorry.
[00:22:50] Yeah, Adam, we're going to let you go now.
[00:22:52] Oh, that's a bridge too far.
[00:22:55] I honestly don't think about about it's a clown
[00:23:00] pussy other than the apparently their makeup can
[00:23:03] can can stop facial recognition software.
[00:23:07] Did you hear about that?
[00:23:09] But yeah, sorry, we're getting it over.
[00:23:12] We're getting we digress.
[00:23:13] Yeah.
[00:23:13] That's all part of it.
[00:23:15] So as we were going as I was facing my shame there,
[00:23:18] we after the aesthetics look, it looks like on page
[00:23:21] eight, we get the option to kind of it's about our
[00:23:24] first encounter with the unknown.
[00:23:26] So it's called the abyss stairs back, which is very
[00:23:29] neat see ish.
[00:23:32] You are you who looks in the abyss for the abyss
[00:23:34] looks back or something like that.
[00:23:36] So one through 10, I wrote a nine.
[00:23:38] So I have read something not met for mortal
[00:23:41] minds.
[00:23:42] What about yourself?
[00:23:43] Let's find out.
[00:23:44] So it's a D 10.
[00:23:46] Yeah.
[00:23:47] Listen to some asshole reach up to not me and for
[00:23:50] mortal mind.
[00:23:51] You have what bull?
[00:23:54] I haven't yet.
[00:23:56] That's what session one is for that.
[00:24:00] That I'm going to alter that.
[00:24:02] That doesn't seem right for for what I plan for this.
[00:24:05] Oh, did you read it?
[00:24:06] Stick look here.
[00:24:08] Cult activity perhaps they recruited someone
[00:24:11] significant.
[00:24:13] Yeah, myself.
[00:24:16] Oh, that's perfect.
[00:24:17] I love it.
[00:24:18] I mean, I am the review cultist college.
[00:24:23] It was near finals.
[00:24:24] They offered free pancake breakfast.
[00:24:26] Listen, it was a fam.
[00:24:28] It was a it's it's it's not a cult.
[00:24:29] It's family traditions.
[00:24:33] The last name is literally cultist.
[00:24:36] She what?
[00:24:37] Why don't you go ahead and do our last D 10
[00:24:40] rule on this table here?
[00:24:41] This is for the ideology and beliefs.
[00:24:43] What lens do they use to interpret the word?
[00:24:46] You ascribe to a specific political ideology.
[00:24:52] If you're not careful with that, I would I would tell
[00:24:54] you please re-roll that.
[00:24:56] I'm just going to re-roll that.
[00:24:58] If this wasn't the past 10 years because that is
[00:25:01] also not even like no matter which way I go.
[00:25:04] I think I I'm definitely kind of flippy floppy.
[00:25:05] Sometimes some things.
[00:25:07] So.
[00:25:08] Uh.
[00:25:08] Uh.
[00:25:09] Uh.
[00:25:11] A specific religion guides you.
[00:25:14] Well, I guess the great religion to the great old
[00:25:16] ones is a is a religion technically.
[00:25:19] Mm hmm.
[00:25:20] I have a belief in the higher power of some simple
[00:25:22] Christian.
[00:25:24] That's good Christian man with his good church revolver.
[00:25:29] Yeah.
[00:25:30] All right.
[00:25:31] So now we're going to be going down into character traits.
[00:25:36] So traits looks like hmm.
[00:25:40] Well, I'll tell you what I'm going to do this.
[00:25:43] Looks like we're going to D 10 six times.
[00:25:45] So I think I'm just going to roll my D 10s at once
[00:25:48] and then I'm just going to take the pot.
[00:25:50] Look that is my life now.
[00:25:52] That's that's very I'm going to I'm going to.
[00:25:55] Um.
[00:25:56] Let's see what this version of review cultist looks like.
[00:25:58] All right.
[00:25:59] Yeah.
[00:25:59] It's alternate reality.
[00:26:01] Yeah.
[00:26:02] I want to do six of them there.
[00:26:04] Yeah.
[00:26:04] Mm hmm.
[00:26:05] And I'm terrified to see what this is going to do.
[00:26:08] I'll read my I'll read mine off to you when we get this done.
[00:26:12] Okay, so apparently okay.
[00:26:14] Hang on.
[00:26:15] Okay.
[00:26:16] Interesting.
[00:26:18] I think I can show and tell the end.
[00:26:20] Yeah.
[00:26:21] I believe I have all of them.
[00:26:24] All right.
[00:26:25] Do you want to go first?
[00:26:27] Yeah, I'll just shoot through the gamut here.
[00:26:29] Physique it says ample body.
[00:26:32] Hmm.
[00:26:32] Does that just mean I'm a little on the plumps?
[00:26:36] I don't know what ample body means.
[00:26:39] I have a I have junk in the truck.
[00:26:42] I don't understand what the ample body means.
[00:26:44] I just apparently have a lot of it face wise.
[00:26:46] I have sharp face speech is accented virtue.
[00:26:51] I am disciplined.
[00:26:53] My flaw is I'm pessimistic and my misfortune is I'm addicted.
[00:26:59] All right.
[00:27:00] Well, for me physique is towering.
[00:27:04] Mm hmm.
[00:27:06] I feel like we just like it's reversed is like you're kind of
[00:27:10] towering versus me but virtue is humble face is dimpled.
[00:27:16] So I just have dimples flaw is quick to anger speech is choppy
[00:27:24] and misfortune is disowned.
[00:27:27] So this is this is a dark darkest timeline review cultist
[00:27:30] apparently.
[00:27:31] That's why you got kicked out of the family the cult thing.
[00:27:34] Yeah, or whatnot.
[00:27:37] Now I mean, I think it's interesting how I like random
[00:27:40] rows just to see what kind of oh yeah thing I create here.
[00:27:44] I mean they could go in your favor but oftentimes it seems
[00:27:46] like they don't.
[00:27:48] Okay.
[00:27:48] So now we've already figured out a little bit about who we are
[00:27:52] as a person.
[00:27:53] So now it looks like there's a section on page 10 that's called
[00:27:57] the party.
[00:27:58] Each player is going to create two NPCs.
[00:28:01] We're going to list one person who is significant to our
[00:28:03] investigator.
[00:28:04] What's your relationship?
[00:28:06] Give them a name, brief description.
[00:28:09] And secondly, we're going to list a contact for the
[00:28:11] investigator.
[00:28:12] So what is the context area of expertise and what is
[00:28:17] their relationship with the investigator?
[00:28:20] Hmm.
[00:28:21] Okay.
[00:28:22] So there is a table underneath those where it has like
[00:28:25] so you might be able to even like roll those significant
[00:28:30] those people will significant to you or even your contact.
[00:28:34] I think I've already been rolling so far might as well row
[00:28:38] all at least row for the significant person.
[00:28:42] So my row 1d10 and it looks like he gave me a nine.
[00:28:47] That is so utterly depressing.
[00:28:51] I got eight and 10.
[00:28:54] I wrote the other one.
[00:28:55] I may swap them around.
[00:28:57] So if your boss is your like anchor, like what kind of
[00:29:02] fucking home life do you got?
[00:29:04] Dude?
[00:29:05] Well, I mean, I actually have an example where like what if
[00:29:07] you're your spouse is also your boss?
[00:29:10] Yeah.
[00:29:11] So like that kind of thing.
[00:29:13] I'm keeping mine because that's basically my two co-hosts.
[00:29:16] Hmm.
[00:29:18] So it's like gamer and yellow is clearly review cultists
[00:29:22] bitter rival and and Mikey the East ends for evil is just
[00:29:25] a co-host.
[00:29:26] It was just a co-host.
[00:29:28] Actually, I'll see if you go either way for them sometimes.
[00:29:31] I love her dearly.
[00:29:35] So if I was going with the order that was I would have
[00:29:39] said that my boss is the most significant person to me and
[00:29:43] my one contact would be a good my good friend.
[00:29:45] I do think that's bullshit.
[00:29:48] So I'm going to swap it around.
[00:29:49] My good friend is a significant to the investigator.
[00:29:53] Yeah, I'm going to say it would be funny if my contact
[00:29:55] is also my bitter rival.
[00:30:00] Yeah, I think I might have to do that actually.
[00:30:05] I may actually switch this up a bit and go with the
[00:30:08] original idea with the most significant person being
[00:30:11] my boss.
[00:30:13] Okay.
[00:30:14] I don't think about this game is like it says like roll
[00:30:16] on the tables, but you can also just choose from the
[00:30:18] table so you don't have to strictly roll random.
[00:30:21] Yeah.
[00:30:21] So yeah, so I went with a bond gamer and yellow bitter
[00:30:26] rival also my fellow podcasting co-host and Archer
[00:30:30] currently out of work.
[00:30:32] And then my contact is Mikey also co-host and
[00:30:37] IT services.
[00:30:40] My contacts my good friend Jerry.
[00:30:42] He's a conspiracy theorist that believes in cryptids.
[00:30:46] Nice.
[00:30:47] So, you know, Jerry I'm being chased.
[00:30:50] I mean, West Virginia my catalytic converter has been
[00:30:52] cut.
[00:30:53] It's a goddamn off man.
[00:30:54] You need to get across state lines.
[00:30:55] Ohio.
[00:30:56] As a soft man like as a silhouette of a mothman like
[00:30:59] flies over your over your head.
[00:31:02] It's never the mothman Jerry.
[00:31:05] Awesome.
[00:31:06] The next thing it looks like is on this page is vehicles
[00:31:10] as a group determine s is us determine what type of vehicle
[00:31:14] or transportation the party has access to based on
[00:31:20] their backgrounds and arch types.
[00:31:21] So I think we need really have a conversation before
[00:31:24] we do this.
[00:31:25] Yeah, about 30 minute one where we figure out what make
[00:31:28] a model.
[00:31:31] Obviously it's gonna be a cheap gladiator or Tesla
[00:31:34] truck.
[00:31:34] I'm really like the Kia Soul.
[00:31:38] I think that if we were playing a game together.
[00:31:42] I think I'm your therapist and the only reason I
[00:31:48] partly believe anything that you say is because
[00:31:50] I've read some weird shit.
[00:31:52] Yeah.
[00:31:53] So you've been placed with me.
[00:31:56] I'm trying to deprogram you from the cult lifestyle,
[00:32:01] but I also think there's something to what you're
[00:32:04] saying.
[00:32:04] So I'm not giving.
[00:32:06] I'm not going.
[00:32:07] I want you so on the surface.
[00:32:09] It seems like I just have like delusions of grandeur
[00:32:12] and like weirdness lies like, oh yeah, my fellow
[00:32:14] co-host like gamer and yellow and Mikey the East
[00:32:17] Dance for evil.
[00:32:18] Like I just like uh-huh.
[00:32:20] But then like there's like occasionally I'll drop
[00:32:22] things are just like that kind of correlates with
[00:32:24] the weird shit I've seen.
[00:32:26] So what are we driving around in sir a sir in this
[00:32:33] economy?
[00:32:34] There is actually.
[00:32:35] I think there may actually be a tail for that.
[00:32:37] Hang on.
[00:32:38] Page 36.
[00:32:39] Yeah.
[00:32:40] All right, we could just randomly row.
[00:32:42] Oh yeah, I'm driving around and escalate an old one.
[00:32:45] But I don't think they make escalates anymore.
[00:32:47] I don't keep up with cars.
[00:32:49] I like how every fucking page in this book and
[00:32:52] part of my friends just is out of appreciation.
[00:32:55] There's a quote from a movie somewhere.
[00:32:57] Oh yeah, you're right at the bottom.
[00:32:59] Yeah, they're great.
[00:33:00] Like, you know, send more paramedics from
[00:33:02] return living dead on page 34 36 and a PDF that says
[00:33:07] no, it's better than safe.
[00:33:09] It's death proof from 2007.
[00:33:13] Yeah, that's awesome.
[00:33:15] Okay.
[00:33:15] So yeah, vehicle.
[00:33:16] It didn't really give us.
[00:33:17] Yeah, we basically just kind of we get to like say
[00:33:19] what kind of vehicle it is and then we it has
[00:33:21] like vehicle stats and stuff.
[00:33:24] Yeah, it doesn't look like that page had anything worthwhile.
[00:33:28] Yeah, it's really just like it comes when the
[00:33:30] vehicle comes into mechanical use, which I actually
[00:33:34] don't think the the the the printed book I have
[00:33:37] actually has that kind of stuff.
[00:33:38] It has more of the more like generalized kind of things
[00:33:42] for that kind of stuff.
[00:33:43] So that's that's interesting.
[00:33:45] Maybe that was added after after the game was released.
[00:33:50] But yeah, regardless, so you want to go with a what
[00:33:53] vehicle as a champion.
[00:33:55] I'll say a Toyota Corolla, but I mean it's just
[00:33:57] it's such a little small sedan.
[00:34:00] That's unless you unless you had.
[00:34:03] No, it's got to be a Dodge Journey.
[00:34:05] No, a grand caravan.
[00:34:09] There we go.
[00:34:11] Just the mom soccer bus or soccer soccer van.
[00:34:14] It's your van.
[00:34:16] Yeah.
[00:34:17] You know what I would do?
[00:34:18] Good thing.
[00:34:19] I'm not allowed to drive anymore.
[00:34:21] Oh yeah.
[00:34:23] Yeah, you destroyed your the Toyota.
[00:34:29] Yeah, you totaled the Toyota.
[00:34:31] So now I have to use my my my my Dodge Journey.
[00:34:35] I also got a I got to show up to some meetings and
[00:34:38] now I got to get tokens like I'm addicted.
[00:34:40] I'm gonna say he's an alcoholic and you're my therapist.
[00:34:43] Do as I say not as I do.
[00:34:47] I know my demons Jack Daniels.
[00:34:50] Yeah.
[00:34:53] Oh, I focus.
[00:34:56] All right.
[00:34:57] Go ahead and put her car down.
[00:34:59] Yep.
[00:34:59] I've added that to my I guess I'll put that under gear.
[00:35:03] Dodge Journey.
[00:35:06] All right.
[00:35:07] So next up, I guess on the roster is where are we here?
[00:35:12] So yeah, we got the vehicle.
[00:35:15] Yeah.
[00:35:15] So I guess next up is just equipment kind of stuff.
[00:35:17] Yeah.
[00:35:19] All right.
[00:35:19] Who's see him and go back to that.
[00:35:23] See, try to party the party vehicles and equipment.
[00:35:29] Investigator gear and then we're done.
[00:35:30] So there's two things.
[00:35:32] So vehicles and equipment.
[00:35:33] Yep.
[00:35:34] Pace 12 the PDF probably 10 in a book.
[00:35:37] So we determine our vehicles based on background or side bed.
[00:35:42] Now we just pick that so we're good there.
[00:35:44] We see equipment.
[00:35:46] Yeah, equipment here's a little yeah basically there's
[00:35:49] a list of possible equipment and then you basically just
[00:35:52] use the money that you got from the first place and
[00:35:56] go from there.
[00:35:58] So don't do anything.
[00:36:01] I think I'm getting perhaps a hand weapon.
[00:36:03] That's about it.
[00:36:05] I can't move one.
[00:36:07] So yeah, ancient amulet.
[00:36:10] I got I got a buck knife or a pocket knife kind of thing.
[00:36:17] Yeah, I've got a pistol but that came with my guy.
[00:36:20] But you just get grenades for 75 bucks and you I guess what
[00:36:27] it says on explosive on the right hand column.
[00:36:30] Huh.
[00:36:31] That flash bang grenades to cheese.
[00:36:34] I mean, Maltos makes sense because it's just basically
[00:36:36] a bottle of bottle of liquor and and a rag.
[00:36:39] So yeah, I mean, some of these things are real to
[00:36:42] put like an assault rifle.
[00:36:44] So an AR, you know 1500 I can see that sniper rifle.
[00:36:49] I guess I don't know what you call a sniper rifle.
[00:36:53] What caliber and all that.
[00:36:53] So I'm not going to go into gun found in here, but it's
[00:36:55] 2500.
[00:36:56] I guess you got a Barrett.
[00:36:58] Yeah, I was gonna say like the several so eight like a D8
[00:37:01] damage or D12 damage when hidden.
[00:37:03] Wait.
[00:37:04] Oh, because like when hidden, I guess when if you're
[00:37:07] hidden like you basically if you're like knelt down
[00:37:10] and you've got like the upper hand, you do extra
[00:37:11] damage for that.
[00:37:13] Yeah.
[00:37:14] Hard and like I guess yeah, I guess I guess a 50
[00:37:16] cowl can be as bad.
[00:37:17] It could be as deadly as a combat shotgun up close or
[00:37:20] an assault rifle.
[00:37:23] Really want to go into like dice picking at in
[00:37:26] damage in terms of the damage on things.
[00:37:28] I just think it's really cool that you can
[00:37:29] purchase a nation amulet for three grand.
[00:37:32] Yeah.
[00:37:34] I mean, but this is quirky and I'm not bitching
[00:37:36] about it.
[00:37:37] There's more stuff on the next page investigative
[00:37:39] gear.
[00:37:40] Yeah, but I yeah, basically this is like extra
[00:37:43] stuff on top of what you had as your
[00:37:45] investigator like from your bundle, right?
[00:37:48] So yeah.
[00:37:50] Honestly, I'm not going to touch money because
[00:37:52] we're not really starting this so I don't know
[00:37:55] that I need night vision goggles.
[00:37:57] Yeah, no exactly.
[00:37:59] Which it does make me wonder how you actually get
[00:38:01] money.
[00:38:03] I wonder if there's in the rules here like if
[00:38:06] because I know that in some game, oh yeah, wealth
[00:38:08] and wealth and treasure cash is the most common
[00:38:10] form of currency vendors both legal and illicit
[00:38:13] may require different forms of payment to
[00:38:16] access them.
[00:38:16] By the way, this is on page 15 on the PDF.
[00:38:19] Use equipment list as a basis available goods
[00:38:22] and prices though various narrative variables
[00:38:26] may alter both the price and the availability
[00:38:29] listing debt transcends all boundaries and can
[00:38:33] be a boon or a burden.
[00:38:35] That doesn't say much about job stuff.
[00:38:38] I guess like you just say that like you're
[00:38:40] making a certain amount of money every week or
[00:38:42] like or every couple of weeks kind of thing like
[00:38:45] based on the game.
[00:38:47] Yeah, I think it's a narrative thing.
[00:38:49] It's like we're you know, I've been a therapist.
[00:38:53] I probably make you know hundreds of dollars a day
[00:38:59] but depending on number of clients and all that
[00:39:01] but as this character begins the money is
[00:39:04] probably tied up and I only got like a hundred
[00:39:07] bucks in my wallet right now.
[00:39:09] So and you can also say like yeah, you're
[00:39:10] making tons of money but unfortunately after all
[00:39:13] the all the addiction stuff then you're like
[00:39:16] and all the other like life things that you only
[00:39:18] end up with like this much spending money.
[00:39:21] This is so cool though.
[00:39:22] I really I'm impressed with this book.
[00:39:25] I like the the free nature of it here.
[00:39:28] It's very like you said kind of stripped down
[00:39:31] it's got the tons of tables I like and I think
[00:39:34] we've got characters created pretty sure we do.
[00:39:37] Yeah, it's not.
[00:39:38] We're doing fairly decent.
[00:39:39] Yeah, we don't have any armor in that or instability.
[00:39:43] I guess we should probably check about that.
[00:39:45] So yeah, we have I think we're basically done
[00:39:47] as in terms of character creation because armor
[00:39:50] and stability are things that you get from items
[00:39:53] in the game and very rarely would you get any
[00:39:55] items that like would help you with your stability
[00:39:58] versus your and your armor something we didn't bring
[00:40:00] up that I actually just like was looking over.
[00:40:03] So health in this game like we haven't really
[00:40:05] mentioned like we mentioned HP but like
[00:40:08] that's more like hit protect or health protection
[00:40:12] in the system.
[00:40:14] Yeah, yeah, hit protection.
[00:40:16] So so it does take damage from from attacks
[00:40:20] from various things like whether it be a shotgun
[00:40:22] or an eldritch tentacle or something like that
[00:40:27] and once your HP once your hit protection is reduced
[00:40:32] to zero that's when you're going to start taking
[00:40:34] critical damage and depending on the type of attack
[00:40:38] whether it be a psychic attack or a physical attack
[00:40:42] it will start reducing your your attribute.
[00:40:46] So like for physical attacks, it would start attacking
[00:40:48] your strength and if it was like some kind of like
[00:40:51] some kind of fear effect or psychic attack
[00:40:54] or magic attack, it might start affecting
[00:40:56] your your control step.
[00:40:58] Yeah, and then at a certain point you'll you'll end up
[00:41:00] I think once you hit zero on your hit on
[00:41:03] your hit protection, I think you also enter deprived
[00:41:07] which is a which is on the character sheet.
[00:41:10] Yeah, and it I think it gives you some penalties
[00:41:13] as a result of that now.
[00:41:16] Kind of going into a little bit of like now that we've
[00:41:18] done character creation like going into a little bit
[00:41:20] more of the mechanical stuff for like the character.
[00:41:23] So going with like stress and fallout.
[00:41:26] So yeah, stress is identical to damage but it targets
[00:41:29] control like I said instead of like strength
[00:41:32] stress may come as a result of narrative consequences
[00:41:35] a failed save magical reproduction magical repercussions
[00:41:39] or enemy attacks stress targets HP before going after control.
[00:41:46] Now and there's a little there's a table that gives
[00:41:49] you kind of like a show of like how much stress
[00:41:51] you're inflicted by certain things.
[00:41:53] So like if you encounter something strange or odd
[00:41:55] you're probably going to take one stress.
[00:41:57] If you're in contact with something weird and
[00:42:00] unexplainable you're going to take a d4 exposure directly
[00:42:03] encountering the unknowable reality bends.
[00:42:06] That's a d6 and then there's like catastrophe like a major
[00:42:10] power omens catastrophes reality is closing is close
[00:42:14] to breaking and that's a d8 and then a d10 of stress
[00:42:18] is doomed direct contact with the old powers reality
[00:42:21] is rupturing and some moments change an investigators
[00:42:26] life forever and that's when fallout kind of comes in.
[00:42:29] So a player rolls a player's role or or choice for or
[00:42:36] yeah players players roll or choose from the stress fallout
[00:42:40] table when the character takes critical stress.
[00:42:42] So when they're when their control is actually being inflicted
[00:42:45] is actually being damaged you start rolling on the fallout
[00:42:49] table and then unless marked the fallout can only be
[00:42:53] chosen once per table each fallout takes up an inventory
[00:42:58] slot and it cannot be removed.
[00:43:01] So and yeah there's a table of I think it's like 20 or for
[00:43:06] various like fallout situations and they they can they can
[00:43:09] kind of differ like there can be some like more like mundane
[00:43:14] like stress fallout kind of things like you start developing
[00:43:17] paranoia and and those kind of things that more psychological
[00:43:19] stuff but there can also be ones where like more supernatural
[00:43:24] like magical corruption or one is mirror world that I see in
[00:43:28] the physical book anyways where everything seems okay at first
[00:43:32] but now you are sure of it.
[00:43:35] The world inside the mirror is different the sides the side
[00:43:40] glances the shifting of places it is undeniable when you
[00:43:44] first start to notice roll 2d6 if the total is higher than
[00:43:49] your max HP take a new result or take the new result.
[00:43:53] So it's like you start like you started kind of seeing that
[00:43:56] liminal space or the serve I guess kind of going into the
[00:43:59] liminal horror of the game where you're starting to have
[00:44:03] that kind of set like that weird like liminal sense where
[00:44:06] you're dealing with things just outside of our of our
[00:44:10] of our normal world as a result of it.
[00:44:12] It's a very similar to like Cthulhu or or like call
[00:44:15] if you were like fear itself and esoterist when like
[00:44:18] reality starts breaking or bleeding.
[00:44:21] So but yeah I think that's that's basically it for for
[00:44:26] character creation for this game.
[00:44:27] Yeah.
[00:44:28] Adam what do you think?
[00:44:30] Like it.
[00:44:31] I mean it was pretty quick but it seemed quick though we
[00:44:34] have said here for a while going through this all I was
[00:44:37] kind of going through the PDF as you were talking there
[00:44:40] and I was seeing the gig stuff mentioned elsewhere like
[00:44:44] further down the list and like where the character
[00:44:46] can finally is so you know between the print copy did you
[00:44:50] buy that one from Drahthor or was that from a child directly?
[00:44:53] Actually that was from Exalted Funeral like like from their
[00:44:55] website from the open the Exalted Funeral website.
[00:44:58] So okay yeah that's where I got that one from.
[00:45:01] Oh yeah so yeah the book might be the book has all the
[00:45:04] stuff in it actually just noticed in the under the gear
[00:45:07] stuff it does actually give us in the book the like
[00:45:10] your your MPC character stuff and also a very small
[00:45:14] section for vehicles which I'm guessing got elaborated on in
[00:45:17] a later version of the or like in the in Samarata or a later
[00:45:21] edition of the of the PDF so but yeah.
[00:45:25] I feel like like we did take like it's been about an hour
[00:45:28] since this game since we started this but I feel like
[00:45:31] that's just because like the nature of the show and like
[00:45:34] this kind of just like going through it I feel like if
[00:45:37] this would be a very easy like just alright here's character
[00:45:40] sheets here's some tables roll those make up make up
[00:45:43] characters I feel it would be a lot quicker than an hour.
[00:45:46] Yeah if we weren't bouncing stuff off each other and then
[00:45:49] like here's Louie my psychiatrist and you know then we could
[00:45:54] thread the needle after all that stuff is kind of done.
[00:45:57] I was looking in the book I didn't know if there's like a
[00:46:00] generating of scenarios or anything like it there's a
[00:46:02] section called mystery framework.
[00:46:05] Yeah I don't know if it might it might not be in the
[00:46:08] PDF version but there's a sparks table which allows you
[00:46:12] to like kind of come up with some some kind of like seed
[00:46:14] ideal or some seed words to help generate an idea for what
[00:46:19] you want to what do you want to kind of start working on
[00:46:21] as a framework.
[00:46:23] And there is actually kind of a guide for like showing
[00:46:26] like creating your on these are on page 26 and 27 of the
[00:46:30] book.
[00:46:30] I'm not sure what it's like in the PDF but it's like
[00:46:34] create your own mysteries and it gives you kind of like
[00:46:36] step by step on like how to do the different like
[00:46:39] how to build the framework for a mystery starting with
[00:46:42] like touchstones like create a list of things that you're
[00:46:45] inspired for like films or games or comics and stuff
[00:46:48] with that of how you want to base like what you want to
[00:46:51] base this scenario off of.
[00:46:54] And like I said there was a table of 20 like first and
[00:46:58] second words to kind of get you kind of just spark
[00:47:01] inspiration I guess.
[00:47:03] Yeah for an idea.
[00:47:05] So there's also even tables in here on how to make like
[00:47:08] relics or even like work on like do like magical spells.
[00:47:11] Yeah sounds pretty cool.
[00:47:13] Yeah.
[00:47:14] Okay so as with the PDF to spaces we're going to mystery
[00:47:19] framework which would be 29 in the PDF spaces which these
[00:47:23] stories are told are extremely important many types of
[00:47:25] horror a cabin in the woods a mall outside of time and
[00:47:29] space at our hospital all these places function as
[00:47:32] another investigator that has just as all these places
[00:47:36] function like an investigator.
[00:47:38] That's what I'm saying.
[00:47:39] Even seemingly mundane spaces are important for modern
[00:47:43] horror as well they are instantly relatable to players by
[00:47:47] using these schemas those tables we are able to imagine
[00:47:52] these spaces and vivid details it is when the
[00:47:55] facilitator introduces a weirdness strange and horrifying
[00:47:58] that's a juxtaposition is players investigators.
[00:48:01] So we've got this framework.
[00:48:03] Yeah it's going to be touchstones concepts factions
[00:48:06] and goals and their goals doom clock hooks potential clue
[00:48:11] NPCs locations with to a speed round through this here.
[00:48:15] Yeah I need to open up a Google Doc.
[00:48:18] So why don't we begin this speed round by you.
[00:48:22] Why don't you throw a touchstone and then I'll throw
[00:48:25] a touchstone.
[00:48:26] Okay let's go with Lake Placid the movie.
[00:48:31] Okay what what the element of that movie.
[00:48:33] Oh the big Gator or Betty what I think it's I.
[00:48:38] Oh okay yeah I was I was going to just go with like like
[00:48:41] just like the simple like oh just like the scenic like
[00:48:43] rustic like look like look like the setup of like a
[00:48:47] plot of a scenic Lake kind of getaway place but I like
[00:48:52] the idea of a yeah the scenic like rustic out of the way
[00:48:56] a lake environment with a single inhabitant on a cottage
[00:49:01] or a house that's on the lake that's hiding something
[00:49:05] about the lake because really that's what Betty Waits
[00:49:08] character was in Lake Placid which she was yeah
[00:49:10] he was basically the the the person that was keeping
[00:49:13] the the crocodile a secret for so many years.
[00:49:17] All right so I'm going to put I'm just basically
[00:49:19] in these notes I'm gonna put Lake Placid and you know
[00:49:24] and then what's this to a brief description so you
[00:49:27] said like an ideally kind of nature setting where
[00:49:31] there's a caretaker keeping.
[00:49:33] They may be like just outside of it like a touristy like
[00:49:36] small town or something like that.
[00:49:38] I'm like that's like the lake getaway kind of more kind of
[00:49:42] bringing forth like the up up here in we're up near
[00:49:45] Muskoka where like it's basically Muskoka the
[00:49:48] Muskokas are basically like cottage country and so we're
[00:49:51] all like the city folk from from down Toronto come
[00:49:54] up on the weekends to go to their various cottages
[00:49:57] or weekend homes by a lake so yeah.
[00:50:02] Well going with that Lake Placid seems like a really good
[00:50:06] one.
[00:50:08] What's a two tip for tats on this here?
[00:50:10] I'm just wondering what I could throw in like that
[00:50:12] because movie wise Lord also doesn't have to be movie
[00:50:17] could be a video game could be a comic or a novel
[00:50:20] that you've read some kind of Paul culture touched
[00:50:22] which is I think I had the movie I'm trying to
[00:50:26] think of what it was called.
[00:50:27] What was it about this person disappears.
[00:50:31] It's like another worldly like they went on a hike
[00:50:33] and they went through this tunnel like this road had
[00:50:36] had like a walking path and then they just disappeared
[00:50:38] and it come out the other side but they like they went
[00:50:40] over into another reality kind of thing.
[00:50:43] It's a term refers to like somebody's dead.
[00:50:46] Is it called up is absentia absentia.
[00:50:49] It's got a picture of a woman being dragged away.
[00:50:52] A woman and her sister begin to link a mysterious
[00:50:55] tunnel to a series of disappearances including that
[00:50:58] of her own husband.
[00:51:00] Mm hmm.
[00:51:01] I've never actually 2011.
[00:51:03] I don't think I've seen this one.
[00:51:05] Oh, I think I don't know.
[00:51:07] I've not seen some of the other like covers that are
[00:51:09] popping up on Google images.
[00:51:11] Yeah, I don't think I've ever seen this one or
[00:51:13] even heard of it.
[00:51:14] I can remember those pictures of me watching it.
[00:51:17] Not that it was a moment that we wanted to remember
[00:51:20] forever but my daughter was maybe two years old in
[00:51:25] a toddler and she did something while I was
[00:51:27] watching a movie and I took a picture of her and then
[00:51:30] in the back was that movie.
[00:51:32] That's how I remember it but absentia.
[00:51:34] So yeah, this okay.
[00:51:35] It's just this person disappears and all that.
[00:51:38] So I like that lost people.
[00:51:41] So maybe as like a concept like to kind of tie the
[00:51:44] two I touch stones together if you'll if you'll
[00:51:47] allow me to brainstorm a little bit here because
[00:51:50] some thoughts are popping in what if it's like
[00:51:53] whenever somebody occasionally when somebody goes
[00:51:55] swimming in the lake and they dive down,
[00:51:56] they don't come back up and like they never find a
[00:51:59] body no matter how much they dredge the lake.
[00:52:03] I'm also just kind of remembering our talk
[00:52:05] when we were doing my neighbor Totoro.
[00:52:08] I think like a year or two ago where they dredge
[00:52:11] the pond because they were afraid that like because
[00:52:12] they found they found the little girls like shoe
[00:52:15] in the water and it's like please tell me it's
[00:52:19] it's isn't is it?
[00:52:20] It's not her shoe.
[00:52:22] Oh, thank God.
[00:52:22] It's not her shoe.
[00:52:23] It's like well hang on who she with that.
[00:52:25] Yeah, there's still some girl missing and her
[00:52:29] shoe is the water.
[00:52:31] Yeah, yeah, just like that just came to mind
[00:52:35] because I was like trying to like link the idea
[00:52:37] from absentia of like a tunnel that makes people
[00:52:39] go missing to like a Lake Placidesque setting.
[00:52:44] So it's sort of like lost in the woods except
[00:52:46] you know the worst case scenario of like lake
[00:52:48] goers and campers and such.
[00:52:52] I gotta add something to it because you know
[00:52:54] me and my fascination with the missing 411 stuff.
[00:52:58] Yep.
[00:52:58] If they do come back, they come back really far
[00:53:02] away with no idea of how they got there.
[00:53:05] So I'm talking like if you're swimming in you know
[00:53:09] Vermont, if this is where this is.
[00:53:11] So if you jump into the lake in Vermont,
[00:53:14] they show up.
[00:53:14] And you show up or maybe you're out in the flats
[00:53:19] out in there was out in Salt Lake City.
[00:53:21] Oh, I do like that.
[00:53:23] Yeah.
[00:53:23] I like just it's it's sort of like I don't know
[00:53:28] if you know about the the theory of like how like
[00:53:30] how why we haven't found the Loch Ness Monster
[00:53:33] outside of it not being a thing is that like
[00:53:36] there's a lot of apparently there's a lot of like
[00:53:38] underwater they speculate.
[00:53:40] There's a bunch of like the the locks around
[00:53:42] there are like riddled with tunnels like sub
[00:53:45] like underwater tunnels and such.
[00:53:47] And so they speculate that like that's how like
[00:53:49] Nessie's able to evade all those scans
[00:53:53] and dredgings of Loch Ness is that it's just
[00:53:56] tunnels that go to different locations.
[00:53:57] But like what if it's like basically underwater
[00:54:00] wormholes?
[00:54:03] So like that's that's what's happening in the
[00:54:05] in the lake as it's taking it's some kind of
[00:54:07] some kind of device and then like perhaps
[00:54:09] maybe the if we're going to have like a little
[00:54:11] old woman that like is the only resident on
[00:54:13] the shoreline of the lake outside of like
[00:54:15] the occasional campers and such.
[00:54:18] Maybe you know maybe to pull against them
[00:54:20] from another interest of yours.
[00:54:21] Perhaps she is like some kind of she's actually
[00:54:24] some kind of like fey being or like a hag
[00:54:27] that's just living in the mundane world.
[00:54:30] That's probably worse or could even be like a
[00:54:32] servitor to one like that like basically she
[00:54:34] she does this so that like oh yeah like old
[00:54:39] old old Betsy Black has always been out
[00:54:42] there and on the lake.
[00:54:43] My grandfather remembers talking about her back
[00:54:46] when she she's never aged today.
[00:54:48] It's like it's because basically she made a
[00:54:50] deal with somebody to like just live forever.
[00:54:53] Or maybe that will it's a GM on that one there
[00:54:55] but yeah I mean I like that so faction wise
[00:54:59] was just calling the old woman and I'm
[00:55:03] going to put in parentheses is
[00:55:08] bay immortal I'll put it more immortal.
[00:55:11] I mean immoral is also like for that
[00:55:13] situation but yeah.
[00:55:15] And if you will indulge me here the other
[00:55:18] faction is state tourists.
[00:55:22] Let's have a jowl's moment.
[00:55:24] Yeah I was just like yeah like the local town
[00:55:27] like like the the the Department of Tourism for the
[00:55:29] for the town that like the lake borders on is
[00:55:32] like is is also like maybe they're not in on it
[00:55:37] but they don't like people investigating it
[00:55:39] because it draws to draws negative attention
[00:55:41] to their tourist board or their old tourists
[00:55:43] and section.
[00:55:44] Mm hmm.
[00:55:45] So we can have a scene in the in the in the scenario
[00:55:48] where like an investor inevitably goes up to the
[00:55:51] director of the Department of Tourism for this town
[00:55:54] is like you did this.
[00:55:56] You got to shut down it.
[00:55:58] We can't afford the July America.
[00:56:00] God damn.
[00:56:01] Okay so we are setting this in America.
[00:56:04] I mean we're we could be Canada.
[00:56:07] That's catch one.
[00:56:08] It's Canada day it's Canada day weekend we can't
[00:56:11] have that.
[00:56:12] Like you did it's Thanksgiving which is earlier than yours
[00:56:15] and has like Jack and hookers.
[00:56:18] So forget the play.
[00:56:20] Yeah.
[00:56:21] Doom clock.
[00:56:23] That's the next thing create a baseline sequence of events
[00:56:26] that happen if the investigators don't intervene.
[00:56:31] Actions take actions taking change to do clock.
[00:56:34] Okay.
[00:56:35] Sorry I just want to say like I really like the
[00:56:37] doom clock.
[00:56:38] It seems like it was borrowed from from the power by
[00:56:40] the apocalypse.
[00:56:41] Mm hmm.
[00:56:41] System but like it's such a good like jumping off point like
[00:56:46] it's it's such a good like tool to have as a GM like you
[00:56:49] know what the what the MPC with the antagonistic forces
[00:56:53] are going to do or what the events are going to happen
[00:56:56] if the players don't intervene.
[00:56:58] So you have kind of like a jumping off point on how
[00:57:00] to react to the players.
[00:57:02] Yeah when they inevitably gum up the works for the
[00:57:06] for the antagonist or for the the forces that are at
[00:57:10] play.
[00:57:12] How large scale do you think doom clock should go because
[00:57:15] I always start at the end.
[00:57:16] I know I always have to have no the end so then I can do
[00:57:19] a beginning because like when even when I wrote college
[00:57:21] papers I'd write the entire paper and then I'd go back
[00:57:24] and okay this is what I said.
[00:57:26] I guess this is my thesis kind of thing like that.
[00:57:29] So like I think you want to do world ending or town
[00:57:33] ending or just what I think honestly nothing should like
[00:57:36] it shouldn't actually disrupt like the status quo
[00:57:38] of the world like if the if the if the players never intervene
[00:57:42] it's just another another person gets sucked up through
[00:57:46] the the wormholes and and maybe maybe the transition
[00:57:51] maybe this is the liminal horror of it is the
[00:57:53] transitionary time between getting sucked up through
[00:57:56] the wormhole underneath the lake and like popping out
[00:57:59] in Arizona maybe they pop up in like the salt flats
[00:58:02] like emaciated and dehydrated in like maybe even
[00:58:05] like older than they were even though it's been like a couple
[00:58:09] of it's it's only been a couple of days since they went
[00:58:11] missing out in that in that in that state or or part of the
[00:58:14] work of part of the country and then they pop up there
[00:58:17] and they're now like 10 years older or like 20 years older
[00:58:20] and I think I think the end result of like the doom
[00:58:24] clock would be that the Betty white character though
[00:58:28] though the the hag character or the whatever just basically
[00:58:32] continues on like she's she's now maybe a little bit more
[00:58:36] youthful than she was before like I think maybe this could
[00:58:39] actually be like a play on like the fountain of youth
[00:58:41] like she found her fountain of youth she just needs to
[00:58:43] sacrifice an unwitting camper every couple of months or
[00:58:47] maybe once a year or so every summer a kid goes missing
[00:58:50] there are like somebody goes missing in this in this
[00:58:53] lake or aren't going missing in this lake like maybe
[00:58:57] it's not just one person's like a couple of people it
[00:59:00] it takes kind of thing.
[00:59:01] I like the idea there being like what's his sake is that
[00:59:06] the people who aren't popping back up or still suck there.
[00:59:10] So I mean theoretically if if your characters win the game
[00:59:15] then there's a bunch there's going to be a bunch of people
[00:59:17] who were lost like decades or however long she's been
[00:59:21] doing it.
[00:59:22] I mean you're going to have you know fur trappers like
[00:59:25] materializing yeah and what he's like maybe like again
[00:59:29] like when they're passing through like the the the
[00:59:33] entities or whatever are like that created the wormhole
[00:59:35] basically just pluck the occasional person out to toy
[00:59:38] with for a few decades or centuries.
[00:59:41] So yeah like you said like we have like a fur trapper
[00:59:43] who's like he's decades older than he was but he's also
[00:59:47] like still in his his old attire and stuff like that so
[00:59:50] yeah that so well and let's just start things slowly
[00:59:54] and dim clock we're going to have a park range
[00:59:56] or disappears.
[00:59:58] Okay then we're going to go out we're going to put in a small
[01:00:02] family.
[01:00:04] Oh so it's just like yeah we're going every year this this
[01:00:07] lake like eats like half like half a dozen people.
[01:00:13] Yeah my that's I got a little bit what's with the man
[01:00:16] something.
[01:00:18] Sorry they're coming back but no but they disappear from reality.
[01:00:22] We don't remember them.
[01:00:24] Oh yeah like there's just people that pop up and they
[01:00:27] remember the reality but by them going through that
[01:00:31] wormhole they've been erased like nobody remembers them or
[01:00:36] how about not reverse hydra.
[01:00:38] Yeah no nobody remembers them except for like maybe
[01:00:41] their immediate family like the like their blood remembers
[01:00:44] them but like no one out there's no other reality
[01:00:48] itself has forgotten them so like yeah it's like they
[01:00:51] just seem like they're crazy like out to the rest of
[01:00:53] the world.
[01:00:55] Yeah that's why it doesn't get like it doesn't get noticed
[01:00:58] like severely by by the rest of the world or by the
[01:01:01] public.
[01:01:02] All right I like it so I'm gonna put Canada Day cook out
[01:01:09] okay everybody disappears everybody disappears.
[01:01:13] That I know actually that should be the the last
[01:01:15] one and then like maybe just to go back to the are
[01:01:19] the end date what if like this is like the final
[01:01:23] the final sequence as it were for for the hag like or for
[01:01:27] the Betty White characters like she's basically plant
[01:01:31] like she's kind of been doing this a long time she's
[01:01:33] been doing this a while and she's ready to like retire
[01:01:35] and move on so but it requires a bigger sacrifice
[01:01:39] this year so like our end one could be that like the
[01:01:42] entire Canada Day celebration of swimmers and some
[01:01:46] of that just rowing oaks.
[01:01:49] I was gonna say her name's Kuro Toa.
[01:01:51] Yes yes yeah I love that.
[01:01:55] Yeah so she just she just did the cycle continues.
[01:01:59] Yeah.
[01:02:00] So there's a section for hooks so like if I share
[01:02:03] these notes out guys it's just very freehanded kind
[01:02:07] of don't judge me.
[01:02:08] So we're going to create multiple entry points that
[01:02:11] could be used in Tangle, the table and the mystery.
[01:02:15] Yeah.
[01:02:16] I'm gonna do that that you know I've just put some
[01:02:20] notes so podcast tip that's how you pick up to it.
[01:02:25] Oh yeah for the hooks yeah podcast tip.
[01:02:28] Yeah I guess should there be more there's probably
[01:02:31] be more than one hook.
[01:02:33] Oh yeah so there's a podcast tip there is I'm tying
[01:02:39] in with the with the with the characters a bit.
[01:02:42] Perhaps a relative of the of somebody who went missing
[01:02:45] but nobody like no recognizer anymore like like the player
[01:02:48] one of the player characters is is trying to find
[01:02:52] they're missing like family member who was there like a
[01:02:57] couple yeah brothers on that maybe maybe even like the
[01:03:00] park if you're like the park ranger guy like that first
[01:03:04] park ranger that went missing in the season.
[01:03:07] Well hold on no one remembers or here it is I mean
[01:03:13] if we were going to tie it up like your hood your your hit
[01:03:17] is the podcast like yeah I mean you're getting something
[01:03:21] there my character encounters a person said that you used
[01:03:25] to see my brother and do you remember some angry person
[01:03:28] comes in and I have no memory of them or anything
[01:03:32] like that and then I would see that would be too good
[01:03:39] tie-ins with that.
[01:03:41] Yeah and also like even for like a broader stroke thing like
[01:03:45] yeah it could just be there's like some like some local like
[01:03:47] like online or something that there's just some some tips
[01:03:50] about like a weird about weird experiences in that area
[01:03:53] like surrounding the lake maybe or how about a history of
[01:03:56] people claiming to from there like it takes back hundreds
[01:03:59] 100 years it's like you know people like mental health
[01:04:04] records and stuff like that that tie-in that this like
[01:04:08] these people are being kind of sucked out of existence.
[01:04:11] I don't know.
[01:04:12] Yeah.
[01:04:13] I have a see so town also has the town also has a strangely
[01:04:19] like this this very small town has a very strangely large
[01:04:23] homeless population homeless population because no one
[01:04:28] remembers the like nobody knows them and even their
[01:04:30] families or any of that so they're just they end up
[01:04:32] destitute.
[01:04:33] Yeah and then maybe and they don't know themselves
[01:04:37] they just feel like something's drawn back home.
[01:04:40] So maybe you could also for again for a general purpose
[01:04:42] thing like maybe you could be contacted by the the
[01:04:47] Department of Tourism to perhaps like try and like like
[01:04:51] like look into like why there's so many homeless people
[01:04:53] in this town like it's not good for business kind of thing
[01:04:56] and then one of some of the homeless you start
[01:04:58] listen talking to some of the homeless people and they
[01:05:00] tell you about the lake.
[01:05:02] Well that's definitely what your character is saying to me.
[01:05:04] Yeah.
[01:05:06] Yeah.
[01:05:07] I think so.
[01:05:08] I mean the homeless population people drawn there seems
[01:05:12] like a good hint.
[01:05:13] I think we're also kind of going into the potential
[01:05:17] clues section here.
[01:05:18] So I think so yeah with the especially that one.
[01:05:21] I'm gonna put hooks I'm gonna put I'm actually just
[01:05:24] gonna move that down.
[01:05:25] Yeah.
[01:05:27] Yeah.
[01:05:29] Yeah.
[01:05:29] I like this idea of me being a straight man and you
[01:05:32] be in the nut.
[01:05:35] The nose things the nose.
[01:05:39] I was see potential clue just people drawn there.
[01:05:43] Like maybe even like right off the hop like or because
[01:05:47] maybe maybe the memory wipe doesn't take effect
[01:05:50] immediately once the person gets sucked up.
[01:05:51] So like it takes a few like maybe a few hours after
[01:05:55] somebody goes missing.
[01:05:56] So like maybe there's already getting some reports of
[01:05:59] like somebody is missing their kid at the beach
[01:06:02] or or something like that for like for potential clues.
[01:06:06] Yeah.
[01:06:07] Or somebody's kid does claims to have come back or
[01:06:11] like or some some some adult character has come back
[01:06:15] has popped up out of the water claiming to be
[01:06:18] somebody's kid but like they should be like six
[01:06:21] or or like 10 and they're like 30.
[01:06:26] All of that.
[01:06:28] But it's coming through with
[01:06:32] hypnosis.
[01:06:33] Does that make sense?
[01:06:34] Like you put somebody under then those memories are there
[01:06:38] and stuff like that.
[01:06:40] So maybe that's the that's the thing I mean I had like
[01:06:45] bond wise there's like the you know boss who is
[01:06:49] important to me and stuff like that just his documented
[01:06:52] cases of all this bizarre stuff.
[01:06:55] Maybe that's the thing that I've read that man shouldn't
[01:06:57] is not supposed to have known like they're pulling
[01:07:00] on these people even if it's a child that was
[01:07:03] wandering the streets had made it back there from God knows
[01:07:06] where they ended up.
[01:07:07] They're wondering the streets like when you know going
[01:07:10] through counseling and whatnot you figure if they do
[01:07:14] start doing regression they remember it being
[01:07:18] you know the 1860s or something like that and
[01:07:22] you know just but it's just just reoccurring
[01:07:27] through therapy which probably you know at some point
[01:07:31] our characters are going to have to meet.
[01:07:32] I was and say either I was your psychiatrist or we end
[01:07:36] up at meeting in the first get in the first scene in
[01:07:38] the book or in the game like I'm looking into something
[01:07:43] and you're out looking for big foot there not really big
[01:07:45] foot but you know what I mean you're out.
[01:07:47] I'm looking I've heard of this.
[01:07:49] There's apparently like this was using a creepy
[01:07:51] pasta like like a like a local area in the in
[01:07:54] the in the around the town was used in a creepy
[01:07:56] pasta and so I'm just like I'm checking out the
[01:07:59] location because that's what I do for my podcast
[01:08:03] occasionally I like go to places where creep with
[01:08:05] that creep pasta have mentioned.
[01:08:08] Maybe somebody wrote a creepy pasta that's like very
[01:08:11] similar to the situation that's going on right now
[01:08:14] that could be another one another that also could
[01:08:17] just be like another hooker even like a clue like
[01:08:20] perhaps perhaps actually this this ties into the
[01:08:23] faction stuff perhaps there isn't a an opposing faction
[01:08:29] of Faye that is deciding to like fuck with the group
[01:08:33] with the ones that are setting up this this this
[01:08:36] wormhole situation and so they planted the seed
[01:08:40] of of investigators to go and look into this stuff
[01:08:44] by placing a creepy pasta online that's really
[01:08:47] similar to the situation at hand.
[01:08:50] Honeypot no man.
[01:08:51] Yeah basically.
[01:08:52] Yeah well it could even be like like the the Faye
[01:08:55] themselves because again they're kind of alien
[01:08:57] in their working so like maybe they're just doing
[01:08:59] it they're just though the ones that are in like
[01:09:02] that are they're operating this situation do that
[01:09:05] as a honeypot for certain individuals that they
[01:09:08] just decide they want to bring in.
[01:09:10] Okay.
[01:09:12] Man have you add that in here there's a we're
[01:09:15] moving quick here.
[01:09:16] Yes.
[01:09:17] In fact like what I'm going to do is when I
[01:09:18] finish this I'm going to throw what I have here
[01:09:20] and you you fill in the who the you fill in the
[01:09:24] dots if you don't care.
[01:09:25] Sure.
[01:09:26] Yep.
[01:09:27] NPCs which always was come up with an NPC other
[01:09:30] than the old lady that that's a given.
[01:09:33] Yeah.
[01:09:33] NPC so create your a list of important NPCs with
[01:09:38] their stat blocks use the Perinatural beasts
[01:09:41] for some examples or create your own monsters.
[01:09:44] Oh so this is basically for like monsters or like
[01:09:47] regular humans.
[01:09:49] Well we'll see what we'll see what it's what the
[01:09:51] monster list is Ghost swarm flesh myth well
[01:10:00] cultists frogmen mother.
[01:10:03] Yeah that's right.
[01:10:04] Yeah, yeah which Bureau child at the score.
[01:10:08] Yeah those are for various because a liminal horror
[01:10:11] does have a couple of of already existing scenarios
[01:10:14] and such so they've tossed these into it.
[01:10:18] But yeah yeah like I feel like we do need some kind
[01:10:22] of like the thing I'm kind of coming up on this is
[01:10:25] like once we once our characters get to the
[01:10:27] investigative like get to the area to investigate
[01:10:31] how do they interact with the whole like wormhole
[01:10:34] situation.
[01:10:37] Well like do they do we do we just like seek
[01:10:39] like how do we how do we get them to like I guess
[01:10:41] I guess the person that we really need to like
[01:10:43] get them to is is the old woman on the on the
[01:10:45] shore right like she's kind of the one like
[01:10:48] orchestrating some of this.
[01:10:50] Yeah I mean she would be in the woman on the
[01:10:52] shore I was thinking like you could have a sheriff
[01:10:54] or something like that.
[01:10:56] Like he's he's a change thing.
[01:11:00] I mean nothing nothing is fantastic because
[01:11:03] that you need a reason to know about the bottom
[01:11:05] there.
[01:11:08] There's they even sent divers down and they came
[01:11:12] back up and after they got changed out of their
[01:11:16] clothes there was a set of clothes that was not
[01:11:19] changed into if you go what I'm saying.
[01:11:22] Oh I see like so one went when one was taken and
[01:11:25] nobody knows it like I said I'm kind of hitting
[01:11:26] that reverse hydro thing but yeah I got you.
[01:11:30] I just I'm trying to figure out how how do we
[01:11:32] like how do the investigators actually solve
[01:11:34] this or do they not even like like do we just
[01:11:36] like they look into it they look into it and
[01:11:39] then they either decide to take the plunge
[01:11:41] themselves and go into the wormhole or like how
[01:11:47] do they I guess I'm trying to figure out is like
[01:11:50] how do how like how does it interact with with
[01:11:52] our with our players or with our player characters
[01:11:55] that's kind of the issue I'm coming across here
[01:11:57] with this.
[01:11:59] The old woman's not as malevolent and maybe
[01:12:03] she want to like kind of keep people out of it.
[01:12:07] Oh maybe it's just a force of nature so I mean
[01:12:09] you could have her you know go down there and
[01:12:13] then you have it seen from like stranger things
[01:12:15] when they get to the bottom and there's the upside
[01:12:17] down.
[01:12:18] Yeah we so so so the the the old woman is actually
[01:12:23] kind of a mix of the guy from Friday 13th is
[01:12:25] like that that camps go to death cuz that takes
[01:12:30] her as a curl toe thing oh and that was yeah
[01:12:32] growing okay.
[01:12:34] Or how about this she's both like during
[01:12:39] the day she or like maybe at certain times of the
[01:12:43] day she is like she is this person and then other
[01:12:47] times maybe at night she becomes more malevolent
[01:12:50] like she it's sort of like a werewolf situation
[01:12:52] but it's like not bound by the moon like it's more
[01:12:55] of a geckle hide kind of situation mixed with
[01:12:57] a werewolf like during the day she is this.
[01:13:00] She realizes what's what she's doing but she's
[01:13:02] like just help this old woman trying to stop
[01:13:05] people from going into the water and so she's
[01:13:07] just kind of become like that lady like that crazy
[01:13:10] lady that that tries to stop beachgoers from enjoying
[01:13:13] their fun but at night she's the one that's like
[01:13:16] orchestrating things like as like another personality
[01:13:18] takes over maybe the faith is a faith possesses her
[01:13:22] like she's got like a faith parasite.
[01:13:24] He has sundowners.
[01:13:26] I yeah I didn't want to go to like yeah real
[01:13:30] man logical cuz like I like I was yeah I know
[01:13:33] like that idea that thought process also kind of going
[01:13:35] on to like possible Schizophrenia and so that
[01:13:39] were like the or like separate identities but
[01:13:42] that's why I was kind of pulling in for more supernatural
[01:13:44] bend than the real world situation.
[01:13:48] Yeah, just get at this point though.
[01:13:50] I mean we could flesh this out later.
[01:13:52] We got a lot of good stuff here.
[01:13:54] I mean so MPC you wanted to I mean out there
[01:13:58] out of sheriff what do you do?
[01:13:59] What do you think you're gonna hang your head on?
[01:14:01] I feel like honestly this is the the area where
[01:14:04] we have like the MPC would also be like the woman.
[01:14:08] So not to not to I don't know if you've been trying
[01:14:12] to like pull away from that but like I just this is
[01:14:14] kind of like the spot where like you put like a listing
[01:14:17] of characters including the MPC including the group
[01:14:19] of the woman that's at the beach so yeah
[01:14:24] but that would require like actually doing stat stuff.
[01:14:26] Yeah, that's funny.
[01:14:27] I mean we've got something here.
[01:14:30] I would see locations so it was just it was put a set piece
[01:14:36] here real quick.
[01:14:37] So I mean the lake is a given but yeah do you want to name
[01:14:41] the lake?
[01:14:42] Here, what do you want to name it?
[01:14:46] Lake Plastic.
[01:14:47] Lake Plastic, wow.
[01:14:49] Because the lake because it always seems like it's smooth
[01:14:53] as plastic every lake hatchet.
[01:15:00] Okay.
[01:15:01] And then the town could even be called like hatchet falls
[01:15:04] or something.
[01:15:06] Like maybe the lake feeds in from a from a waterfall down
[01:15:09] there just down like a stream or something.
[01:15:12] Thank you DVD collection for giving me a word.
[01:15:17] That's exactly what I did.
[01:15:18] I was looking at my DVD collection on my shelf.
[01:15:21] It was like what's a good word in here?
[01:15:24] Army of Darkness, no not good enough.
[01:15:26] Oh, the hatchet series of slasher's.
[01:15:29] Okay.
[01:15:29] Yeah, Lake Hatchet.
[01:15:31] Let's see and another public library.
[01:15:38] A public library.
[01:15:40] Hatchet Falls, hatchet falls Historical Library or Memorial
[01:15:44] Library.
[01:15:46] Yeah.
[01:15:47] How about oh we need like there's got to be like you
[01:15:51] know how like certain parks and like beach areas like
[01:15:54] they have like sort of like where the parking lot is and
[01:15:55] then they have like usually like a venue of some kind like
[01:15:59] a seasonal venue where it's just like basically somebody's
[01:16:03] like they've made a shed or like you can pull up in some
[01:16:08] some counter space for like food and some of that.
[01:16:12] I kind of like the idea of just like Frankies.
[01:16:15] Franky Frankies, Frankies Beachside Beachside.
[01:16:19] Goods or something like that like I probably just like
[01:16:22] Frankies like just like with an apostrophe and just
[01:16:25] like no and just it's a it's a beachside kind of not quite
[01:16:29] a gift shop but like supply like like canoe and swimming
[01:16:33] supplies and then also like a small kitchen or like like
[01:16:36] well like fast food like hot dogs and burgers kind of place.
[01:16:40] Just like it's Bucky's but it's out on the water.
[01:16:43] No, it's just like one of those like seasonal.
[01:16:47] I don't know if like up here we have them like all the
[01:16:49] time like all like certain like lake areas we have like
[01:16:53] these like seasonal like little like quick and easy restaurant
[01:16:56] sort of things they or they set up like the building is there
[01:17:00] year round but they they're closed during the winter seasons
[01:17:03] restaurants and general store.
[01:17:05] There we go.
[01:17:05] Yeah, basically yeah that works.
[01:17:07] All right.
[01:17:08] So I think we kind of have we hit with pretty good some
[01:17:12] pretty decent ideas.
[01:17:13] I like the idea.
[01:17:14] I don't know if it would you know, if we were refining
[01:17:16] this out if all of it would stand as is like the I like
[01:17:20] the old woman being malevolent.
[01:17:22] I like her being kind of a caretaker.
[01:17:24] I like her being something that goes back to Roanoke.
[01:17:27] I like it being something that's maybe multiple has two
[01:17:33] two personalities of sorts.
[01:17:35] I mean there's a lot of cool things here like and yeah.
[01:17:38] I was just like yeah, like I like the idea of like her
[01:17:40] like she kind of being she's she's an antagonist but
[01:17:45] also a victim in this like maybe she started she did
[01:17:48] this with the when she was younger with the intention
[01:17:51] of like gaining like eternal youth and stuff of that
[01:17:54] but it's really not as good as she wanted to be and now
[01:17:57] she's kind of trapped in this cycle because she she made
[01:18:01] deals with powers that were that she didn't fully
[01:18:03] understand.
[01:18:04] I just think she's a lure so to speak something got
[01:18:07] a hold of her.
[01:18:08] She's as much a prisoner as everything else is and
[01:18:11] she's there maybe during the daytime she's doing this
[01:18:14] duty and at night you know she's wrapped in guilt.
[01:18:19] Yeah, I like that.
[01:18:20] Yeah, I like it when it's rare reverse the whole like like
[01:18:22] during the day she's like working for these creatures
[01:18:25] or for this anomaly and stuff of that but then the
[01:18:28] the influence is relinquished at night and like now
[01:18:32] than like basically just like yeah like you said like
[01:18:35] she's now just like the poor remorseful soul.
[01:18:39] Did you ever see the movie Endless?
[01:18:41] Endless?
[01:18:42] I have not yet.
[01:18:43] Yes.
[01:18:44] I know I have a long list of movies I still need to watch.
[01:18:49] Endless is I mean they just kind of stuck in a time loop
[01:18:52] and even regardless of how drastic of a situation this lady
[01:18:56] takes to get out of it in her moments of sanity when she
[01:19:00] wakes back up it's business as normal and that's
[01:19:03] that you know if she did something you know rash
[01:19:08] they bring her back if she drives away she the next
[01:19:13] day she's back.
[01:19:15] Oh God that sucks.
[01:19:17] I mean I don't care if she drives herself in the lake
[01:19:20] she's back.
[01:19:22] Yeah and now like when you see her and when you actually
[01:19:26] see her see her you just see a broken person who is at
[01:19:30] that point is kind of resigned themselves like you know
[01:19:35] it's someone to be pity you know what I mean?
[01:19:38] Yeah.
[01:19:39] And you know maybe she could overcome or she knows the way
[01:19:42] around because like how are you going to get to the bottom
[01:19:45] of the lake how's it all going to come to that?
[01:19:47] That's what I'm trying to figure out yeah like we may have
[01:19:50] to.
[01:19:51] Sorry I didn't mean to catch up.
[01:19:52] I'm just saying we just may have to just it may not be
[01:19:54] tunnels it may not be caves it may not be anything
[01:19:57] like that it may be something that has to be done
[01:20:02] that triggers it maybe it's you know maybe she's
[01:20:06] triggering it maybe.
[01:20:08] Oh I do like that like maybe like the investigators spend
[01:20:12] all this time trying to like it's got to be a spot in
[01:20:14] the lake when really during the day since she's possessed
[01:20:18] by this but by this force or whatever it's really just
[01:20:21] a line of sight spell that she's doing to certain
[01:20:25] or a token maybe she's Frankie who's running the shop.
[01:20:30] Yeah I like that yeah.
[01:20:32] Oh here are marks up on the map.
[01:20:34] Oh here's your change Frankie.
[01:20:37] Yeah okay so Frankie shop is is like basically like a like
[01:20:41] a grill like Frankie's grill but also it has like scuba gear
[01:20:44] like for for amateur scuba diving cast up for like for
[01:20:48] or for like here's some bodyboarding to like here's
[01:20:50] some bodyboards to go like out deeper into the lake
[01:20:53] and like and and and maybe the bodyboards themselves
[01:20:56] have like some kind of like enchantment on them
[01:20:59] so that when the person like jump jumps off the board
[01:21:01] to go like to go under they that's what it activates.
[01:21:06] I see whatever few touches can be enchanted.
[01:21:08] Yeah it could be your change back it could be a snickers
[01:21:12] bar that you purchase is whatever is tagged that's
[01:21:16] kind of the beacon that brings it to you.
[01:21:19] Yeah no I like that.
[01:21:21] So basically like the accepting something from a
[01:21:24] fey or and there's an exchange with a fey that's yeah
[01:21:28] it falls in line with that kind of mythology so yeah.
[01:21:31] I think we I think we've done it.
[01:21:34] Mm-hmm I think we have a we have a strong foundation here
[01:21:38] for for a scenario.
[01:21:40] So I mean this has been real fun.
[01:21:42] I appreciate it.
[01:21:43] I hadn't heard of this game.
[01:21:44] I've heard you talk about it quite a bit and I know
[01:21:47] that you have threatened to run it for us at
[01:21:49] GenCon this year so I have a little bit of an idea.
[01:21:52] Can I have it?
[01:21:54] Yeah it'll be interesting.
[01:21:56] Yeah it's just gonna be a fun little adventure in
[01:21:59] in a convention center.
[01:22:01] No big deal.
[01:22:03] Yeah it'll be fun.
[01:22:04] Yeah cultists is found review cultists found some
[01:22:07] like cool artifact he's decided to share with
[01:22:09] all you guys and I'm sure everything will be fine.
[01:22:14] He bought it.
[01:22:14] It's a consignment store or thing if they do
[01:22:17] at GenCon.
[01:22:19] Yeah well aside from GenCon 2024 where can people
[01:22:25] find you out there they're wanting to see more things
[01:22:28] that are most creepy most postage.
[01:22:30] Well if you are like me and you like creepy shit
[01:22:33] and like reading about creepy stories online
[01:22:36] well I've got the podcast for you.
[01:22:39] Aldente Rigamortis is a creepypasta review
[01:22:43] and discussion podcast where me review cultist
[01:22:47] and a few of my fellow co-hosts who were
[01:22:50] definitely mentioned in my character sheet here
[01:22:52] for this liminal horror roll up.
[01:22:55] We get together every week we read a creepypasta
[01:22:58] and then we discuss the merits of it and
[01:23:02] and even critique it to a degree.
[01:23:05] So if you like discussion of creepy stories online
[01:23:09] whether it be analog horror SCPs or just reddit
[01:23:13] no sleep stuff you can check it out Aldente Rigamortis
[01:23:17] and when I'm not reading creepypastas and talking
[01:23:20] about them incessantly you can also check
[01:23:23] out my tabletop RPG actual play podcast
[01:23:25] One Less Die where I just robe from review cultist
[01:23:30] and become craze on or just Chris
[01:23:33] and GM a bunch of games spanning from Shadow Run
[01:23:37] D20 of various varieties and Monster of the Week
[01:23:41] and Power of the Apocalypse kind of games
[01:23:44] with other ones kind of smattered across those as well.
[01:23:48] So that's where you can check me out.
[01:23:51] Thank you so much.
[01:23:52] I appreciate you swinging by for
[01:23:54] so if this is your first time finding us here
[01:23:56] how you can find role playing change at www.ropeplayingchange.com
[01:24:01] We are also on Twitter and Blue Sky both at RP exchange.
[01:24:07] So if you are listening to some month of June
[01:24:10] then thank you very much.
[01:24:12] You are one of our patrons drivers patrons drivers
[01:24:14] get to get to RPX row ups three months in advance
[01:24:17] if you're listening to this around September or whatnot.
[01:24:19] Hey, no shame.
[01:24:21] Thanks for tuning in.
[01:24:22] And if you'd like to catch these episodes three months early
[01:24:26] go over to patreon.com site for role playing exchange
[01:24:30] and donate a little bit of your hard-earned money
[01:24:32] so we can keep the electric on so to speak
[01:24:35] or something like that.
[01:24:37] That sounds good enough.
[01:24:38] But help us keep keep the hosting bills at bay
[01:24:41] because we very much appreciate that to take from my podcast.
[01:24:46] I will click.
[01:24:48] Yes, that sounds great.
[01:24:50] Hosting bills bad money good.
[01:24:52] Thank you.
[01:24:53] We got there.
[01:24:54] Yeah.
[01:24:55] I mean, I'm gonna space myself, sir.
[01:24:58] Oh no.
[01:25:00] Well, I guess that's it.
[01:25:02] So thank you all again for tuning in and until next time
[01:25:05] we'll see y'all later.
[01:25:06] Bye sleep well.